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Imageinesim Confirmed to Want to Bring More Commercial Developments to Prepar3D

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Imaginesim has confirmed to FSElite that they are looking to bring more of their commercial development products to Prepar3D. Their recent release of Barbados was actually a commercial product developed by the team for a large aerospace company for search and rescue simulation. The developers said that this is just one of four airports made for the company and that they are working to bring those airports to life on the Prepar3D platform.

Imaginesim’s statement is as follows:

“Between 2018 and 2019 we created four airports for one of the world’s largest aerospace companies, Barbados was one of them. They were required for search and rescue simulation, but the models can also be used for other applications if necessary. We were granted permission to re-purpose Barbados for Prepar3Dv4 after a casual conversation at last year’s Flightsim Show in Cosford, UK with one of the company managers. Permission was granted last December but the official paperwork to release Barbados for Prepar3D was not received until March. We are currently in discussion with the aerospace company to release further airports for Prepar3Dv4 and we hope to announce news of this shortly.”

Once we are aware of those airports and any additional news, we will, of course, let you know. In the meantime, you can check out their Barbados scenery here.

We will be shortly published our review on Imaginesim’s TBPB Barbados later today.

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Aeroplane Heaven C 47DC 3 Engine Start Guide

Aeroplane Heaven Douglas C-47/DC-3 Engine Start Video

The team at Aeroplane Heaven sent us a new video for their upcoming Douglas C-47/DC-3. The video is a brief tutorial on how to effectively start up the engines prior to a standard departure. The video filmed in Prepar3D v4.5 gives users the chance to take a peek behind the systems of the aircraft ahead of its release. The aircraft is
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TFDi Design Updates their Boeing 717

TFDi has finally released the long awaited update of their Boeing 717 for FSX and P3D. This updates contains fixes for the crash to desktop that occurred when switching between internal and external views, and another fix for people who have more than one active graphic cards in their use computer, where some graphics would flicker. The TFDi 717 will
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RouteAnn-Studios Released Hefei Xinqiao International Airport for P3D

RouteAnn-Studios has released their first scenery, and this is covering the recently built Hefei Xinqiao International Airport in Anhui, China. Hefei Xinqiao Airport first started construction in December of 2008, and cost over 3.7 billion yuan. The airport finally opened on the 30th of May, 2013, replacing Luogang Airport. The airport has a single 11,155 ft runway that will be able
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Micorosft Flight Sim Update 4 2 (5)

Microsoft Flight Simulator Update – April 2nd

Its Thursday, so another Microsoft Flight Simulator update has been dropped on the normal blog website. While this is a shorter update, we do get an alpha update, a general development update, and lots more screenshots of the sim. Development Update Starting with the general development update, the team has said that in early April, a new feedback snapshot will
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Challenge of the Day: Ground Service Equipment

As the world continues to pull through as a global community against the pandemic known as Coronavirus, we are supporting simmers across the world with our newly released Stay at Home Community Hub. As part of that, we are challenging simmers around the globe to a series of challenges and share their best screenshots of those daily challenges. Each day, we
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X-Plane 11.50 with Vulkan/Metal Beta Released

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Laminar Research has released to the public their X-Plane 11.50 Beta Update. This major update features the native support of Vulkan and Metal API. Vulkan and Metal API target at replacing OpenGL in rendering engines in order to take a better advantage of the hardware technology currently available. This leads to a better rendition as well as better performance on the end-user computer.

Vulkan is an API primarily targeted at PC users, while Metal is an API developed by Apple. Respective X-Plane users will be able to see benefits of these APIs depending on the hardware they are running.

X-Plane 11 and Vulkan/Metal : what is it ?

What does Vulkan bring to X-Plane ? The developers have explained what they were aiming at achieving with the addition of the Vulkan API to the game.

  • Better handling of plugin drawing. This means for example that weather addons have a better compability and possibilites, as explained here.
  • Better handling of texture paging. This means that the use of Video RAM (or VRAM, the size of the memory of your graphic card) is much more optimized. Unused textures will be cleared from the memory with more efficiency. The display of the texture has also been revamped. In the end, the user will see better performance and better stability, with less risks of exceeding their GPU VRAM capacity. More detailed explanations can be found here.

As X-Plane developer Ben Supnik said “a flight simulator is more than its rendering engine”. The update also pushes new features for the desktop and mobile version of X-Plane, but the developers have said they would update us later on this subject.

While your X-Plane is updating, you can listen or read the script of the interview of Ben Supnik with FSElite in January 2020.

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29Palms Releases EDDN Nuremberg XP

In partnership with Captain7, 29Palms has released the X-Plane version of their popular EDDN Nuremberg Airport. The airport originally released for Prepar3D and FSX, but this version is fully compatible with X-Plane 11. Over 1000 photos of the airport were taken to assist with the creation of this airport for X-Plane 11. All buildings, structures and apron areas are fully
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Microsoft Flight Simulator Alpha Build 1.2.5.0 Available for Those In Process

For the first time, Microsoft has shared patch notes for the current Alpha Build with the general public. The patch notes range from including information about new included aircraft, new multiplayer components and also fixes and changes based on community feedback. In the blog post from Microsoft, they firstly thanked the community for providing feedback throughout the alpha testing process.
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PMDG April 2020 Development Update

PMDG Founder Robert S. Randazzo posted on the PMDG forums and on Facebook an update of their current work in progress. Boeing 747 Update The upcoming Boeing 747 update has been pushed to the beta team. While the release to the public was actually planned for a few weeks ago, the current worldwide COVID-19 situation, while not affecting much PMDG
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Challenge of the Day: Engine Shots

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As the world continues to pull through as a global community against the pandemic known as Coronavirus, we are supporting simmers across the world with our newly released Stay at Home Community Hub. As part of that, we are challenging simmers around the globe to a series of challenges and share their best screenshots of those daily challenges. Each day, we will pick the best and showcase them! You can follow the Community Hub here.

The engines are what power the aircraft so let’s see your close up shots of them in action (or failing).

Be sure to check out our specific Daily Challenge page here.

How to Upload an Image

1) Head down to the comment section below, click in the box which reads Join the Discussion. The box will now expand.

2) Click on the ‘image’ icon, which will then bring up a new window for you to search your files to upload. Simply select the image you want to share and upload.

3) Maybe leave a comment too, so we know what’s going on.

Note: You must comply with our Comment Policy before uploading an image. You must also be logged in via a Disqus account.

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POSCON

Watch POSCON Beta Group Flights In Action Now

Despite being the day for tomfoolery, the team at POSCON made it clear that their Invite-Only Beta has started to roll out to those that applied to be part of the community. Whilst that sample size is open to only the select few for now, Twitch streamer Bish753 is currently flying online right now showcasing an ongoing POSCON group flight.
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FSX3D Releases Aspres-Sur-Buëch Airfield (LFNJ)

French developer FSX3D has released their Aspres-Sur-Buëch Airfield (LFNJ) scenery for FSX and Prepar3D. FSX3D has created a rather complete rendition of the airfield, with custom mesh, very precise satellite imagery, seasonal textures, ambient sounds etc. The airfields has two runways of which slopes are represented as is by FSX3D. While it lacks PBR, the depiction remains of high standards.
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Just Flight Announces Diamond DV20

Just Flight has announced on their Facebook page they were developing a Diamond DV20 "Katana" light aircraft for Prepar3D. The editor indicated on Twitter the aircraft was still in early stages of development and was not scheduled for release before year end. The Just Flight Diamond DV20 is developed in partnership with Propair Flight, who previously released a Falke SF-25
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