Developer Month: My Love for FSFX Packages Chase Plane

Welcome to the FSElite Developer Month. Our theme this year is about delivering for the community and part of that is delivering great content to you all. As part of our commitment to you all, we’re pleased to announced Developer Month – a month themed solely around celebrating our great development community. Over the course of March, you’ll be treated to some behind the scene looks at some of our favourite developers, stories from the FSElite team, exclusive interviews and more.

When I first got into flight simulation I had always thought there wasn’t enough emphasis on camera control. In the beginning we just needed a camera system that would allow us to position ourselves in the virtual cockpit so we could look around. But with the dawn of YouTube that need became a lot more. YouTube suddenly gave a lot of us a new reason to use the camera system. Whether it’s a how to video, or making a short film of our flight sim journey. While the predecessor was a good start, it had not been updated or changed in years. I knew there was so much more potential to be explored. Four months ago I was pleased to learn about FSFX Packages Chase Plane. It is truly a flight sim film makers dream.

Of course, you can read our interview with FSFX Packages themselves thanks to Developer Month!

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REX Simulations anounces their plans for 2017

03/16/2017

Today REX Simulations announced their plans for the year of 2017. They made these announcements in a forum post in which they reflected on 2016, then went on to make several announcements. Their plan for 2017 is “Improve and Expand.” How they plan on doing this was detailed in the post, but the bullet points were: release enhancements and expansions to existing REX products. Along with several other very interesting announcements.

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Product Update: Orbx FTX openLC NA 1.20 available

Quick post from us on behalf of Orbx. Quite simply, load up your version of FTX Central V3 and it will prompt you update to version 1.20 of FTX openLC NA. Fix list is below. Just make note, some corrections will be available via FTX Vector in a future update for the Caribbean coastline.

– Corrections to the LandClass in the Caribbean area (Bahamas, Guadeloupe, etc.)
– Added more than 2,000 settlements in Mexico
– Adjustments to other landclass textures
– 86 corrections to Caribbean airports by Neil Hill

Keep an eye on the forums for further updates.

Don’t forget, we’ve interviewed TWO Orbx developers over the past few weeks. Make sure you read them!

Alex Goff

Marcus Nyberg

Wing Creation – Shizuoka Released, Pricing and Development Update

Lots of news from Wing Creation today!

Firstly, they have released Mt. Fuji Shizuoka Aairport (RJNS). The airport is found around 25km from the centre of the city and near Mt. Fuji itself. With plenty of features including realistic modelling, nearby landmarks and animated jetways, there’s plenty to experience. You can buy it now from SimMarket for 19.00eu (+Tax).

Next, Wing Creations have changed their pricing structure of many of their old products. So now, you can expect the following prices for the following airports;

Fukushima RJSF – 19.00 EUR
Narita Intl. RJAA – 29.00 EUR
Sendai RJSS – 21.00 EUR
Nagasaki RJFU – 19:00 EUR
Niigata RJSN – 19:00 EUR

Finally, Wing Creations have confirmed that Tokyo Haneda is next to be developed meaning both Tokyo airports will be available within the Sim.

Developer Month: HiFi Simulation Technologies Changed Simming for Me

Welcome to the FSElite Developer Month. Our theme this year is about delivering for the community and part of that is delivering great content to you all. As part of our commitment to you all, we’re pleased to announced Developer Month – a month themed solely around celebrating our great development community. Over the course of March, you’ll be treated to some behind the scene looks at some of our favourite developers, stories from the FSElite team, exclusive interviews and more.

This month at FSElite we were asked to come up with a developer that has changed our flight sim experience. When we were asked to chose our favorite, I didn’t have to think hard to come up with mine. HiFi Simulation wasn’t the first addon developer that I purchased from, however it was and still is the first one that comes to mind when someone asks, “what addon should I buy to get the most immersion out of my sim?”

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REX Worldwide Airports HD: The FSElite Review

Developer
REX Game Studios
Publisher
REX Game Studios
Price
$29.95
Version
5.1.2016.1212
Provided by
REX Game Studios
We want to ensure that you make the most informed decision you can. We will always put the Simmer First as per our Community Charter. When reading, please use of Review Guidelines to help you understand how we review products.

REX Studios released an interesting product not long ago. Worldwide Airports HD! The goal of this product was to improve the textures of Default Airports. Now they have improved textures of airports before, Mostly in the surface and marking department. This addon however set out to improve the building textures of default airports. To quote their own feature list, “Give all default airports the payware treatment.” A very ambitious project indeed, and a really good idea. Since it was 10 years ago some of you may not remember that moving from FS9 to FSX, airport buildings saw a massive texture upgrade. But now those textures do feel a bit lacking when compared to dedicated scenery addons. So if this addon truly accomplishes what it sets out to do; Then it will surely be a must have addon.
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Mega Airport Frankfurt V2 update

Aerosoft is very hard at work at updating some “older” sceneries. Today they have issued an update for the immensely popular Mega Airport Frankfurt. The update comes with some very much requested features such as animating jetways and the ability to request certain runways for you to depart or arrive on. Furthermore there are some platform specific fixes and general bug fixes. Full changelog down below. Make sure to uninstall any previous version of Mega Airport Frankfurt V2 you have before installing the update.

Want to know more about Aerosoft? We sure do! That’s why we interviewed Matthijs Kok for our Developer Month. Go check it out to find out all about him, including his favourite power drink!

CTRL+J Jetways added

New AFCAD with

– optimized AI Traffic roll of Runway and Taxi to Gate handling

– Runway 18 requestable from FS ATC for depature by User (AI Traffic not use it, limit by FS Engine)

– Runway 07C/25C optional requestable for Landing for the User (AI Traffic only use 07L/25R and 07R/25L for Landing)

– Approaches for GPS/RNAV requestable from ATC based on Airdac Cylce 1703 (ILS limited by FSEngine to VOR/NDB Startpoints)

Runway- and Approachlights now 3D in P3D too

Strobles and REILs added.

Runway- and Approachlights can be switch on at Daytime by setting NAV2=108.00 (not working with all Addon Aircrafts)

Minor Bug fixes, like “flying” Stopbars at the southend of RW18

Autogen Bridges removed in the airport area

Developer Month: Matt Davies of projectFLY Interview

Welcome to the FSElite Developer Month. Our theme this year is about delivering for the community and part of that is delivering great content to you all. As part of our commitment to you all, we’re pleased to announced Developer Month – a month themed solely around celebrating our great development community. Over the course of March, you’ll be treated to some behind the scene looks at some of our favourite developers, stories from the FSElite team, exclusive interviews and more.

projectFLY has really taken off lately thanks to its great web design and easy to use interface. For those who don’t know what it is, it’s a great tool to track and log your flights from any sim on any platform. The brains behind it all, Matt Davies, has joined FSElite to share his story on development struggles and what he plans to do in the future!

Further to projectFLY, Matt also works on his Youtube channel. He is currently producing a great show called SimCast. FSElite are pleased to announce that we are working with Matt to provide the best news available for SimCast. Make sure you watch it!

Tell us a little about yourself and how you got started?
So, I’m Matt. I live in a small village just north of Manchester, I make YouTube videos, I live stream on Twitch and I’ve just recently released projectFLY. I started simming at about the age of 12 – it was actually my Dad that got me into it. He had a friend who had (at the time) the most legit PC setup ever – 3 screens, joystick & pedals – it was amazing. I used to visit his house and he’d let me fly. It was incredible. From that point it was an addiction and it only got worse (or better, depends which way you look at it)!

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Drzewiecki Design Teterboro previews

Drzewiecki Design is hard at work on their update for New York Airports X. This v2 will come with new objects with better visuals, a lot of updated textures, animating stuff and most noticeably a huge performance improvement. A few days ago they have shown us a preview of Teterboro airport (KTEB), included in the package. Keep in mind that the scenery is not done yet and some stuff, like lights and SODE vegetation, is still missing. The new things we can see though are very nice! Teterboro v2 will have new ground polygons with enhanced run- and taxiway markings, updated airport surrounding, 3 new EMAS systems, a new localizer structure at runway 01 and a lot of custom cars. To check out the entire post and keep up to date with New York Airports X v2 you can go over here.

Also make sure to read our Developer Month interview with Drzewiecki Designs to find out all about them!

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Developer Month: Airline2Sim Interview

Welcome to the FSElite Developer Month. Our theme this year is about delivering for the community and part of that is delivering great content to you all. As part of our commitment to you all, we’re pleased to announced Developer Month – a month themed solely around celebrating our great development community. Over the course of March, you’ll be treated to some behind the scene looks at some of our favourite developers, stories from the FSElite team, exclusive interviews and more.

As we continue our Developer Month, we’re joined by Ben from Airline2Sim. As he’s wrapping up on his PMDG 777 Cadet Program, Ben talks us though the development process and what he does in his spare time. Want to know how Ben finds his pilots to take you on the journey? Then read below.

Before I leave you with Ben, make sure you read our review on Airline2Sim’s PMDG 777 Cadet Program.

Tell us a little about yourselves and how you got started?
My regular job is radio broadcasting and a few years back I found myself ‘between’ jobs. Worried about how long this ‘holiday’ was going to last, I looked at what else I could do. Whilst spending some time playing around with the simulator one day, I was struggling to fly the Majestic Q400. The eureka moment of creating tutorials was born, but I knew if we were going to do it properly we’d need a real life Q400 pilot. We found Josh who was flying at the time for a large Q400 operator in the U.K. and the rest is history!

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