Pacific Islands Simulation Release 2.0 Update for Reno-Tahoe Intl

PacSim release update 2.0, adding significant improvements and changes to their Reno-Tahoe Int airport addon for Microsoft Flight Simulator.

Posted: 31-Jan-2024 @ 15:17z
Pacific Islands Simulation Release 2.0 Update for Reno-Tahoe Intl

In a post on their Facebook page, Pacific Islands Simulation (or PacSim for short), announced the release of version 2.0 for their Reno-Tahoe Intl (KRNO) airport addon for Microsoft Flight Simulator.

This update will make several key changes to the Nevada airport including adjusting the runways to the new 35L/R, 17L/R, and 08-26 designations. Additional tweaks include changes to heights, textures, taxiway lines, and more to bring this airport closer to the real deal.

In addition to the above-mentioned tweaks, PacSim has added additional buildings including the Renown Hospital, Veteran’s Hospital, and Ramada Hotel. PacSim has also created custom animated jetways with box-numbered stands, wigwag lights to runway hold-short points, and 2 helipads in the airport’s GA and military areas. There are plenty of other updates that as a package will make for quite the overhaul to this airport offering. For a full update log, see below.

Update Log

  • Adjusted runways’ designations to new 35L/R-17L/R and 08-26
  • Corrected concourses’ height and updated textures with PBR maps
  • Color-corrected and desaturated concourse wall textures
  • Removed old/Added new ground taxiway line textures
  • Added ground texture grunge on taxiways/apron areas
  • Added more downtown buildings and night lighting textures
  • Added Renown Hospital
  • Added Veteran’s Hospital
  • Added Ramada Hotel (prominent view on approach to 17R/L)
  • Created new custom animated jetways and included box-numbered stands to jetway rotundas
  • Added wigwag lights to all rwy hold-short points
  • Removed old/Added new ground support equipment for airlines
  • Removed AI ground traffic crossing runways/taxiways intermittently
  • Adjusted all gate parking stops
  • Assigned correct airline parking gates in XML
  • Adjusted night lighting inside terminal/concourse
  • Added tons of custom buildings (car dealerships, warehouses, shops, school, hotels, etc) within the airport vicinity
  • Added 2 Helipads at the GA and Military areas
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Joël Bobe
Joël has been an aviation fan for as long as he can remember and a flight sim fan since the early days of FSX. An accountant by day and simmer by night, there's nothing he finds more exciting than the bright future of flight simulation.

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