iniBuilds has surprised the flight simulation community by releasing a brand new airport for Microsoft Flight Simulator as a free gift to the community.
Mitchell International Airport (KMKE) serves the Milwaukee metropolitan area in Wisconsin, USA. It’s the largest airport in Wisconsin and offers domestic and international flights, connecting passengers to various destinations around the world. You can complete real-world routes to places like Chicago, Atlanta, New York and Orlando from the hub.












iniBuilds has included a range of features including hand-made textures throughout, accurately modelled buildings (including interior modelling), along with designing bespoke taxi signage that matches up with real-world charts. Furthermore, there is an official GSX profile, use of LOD optimisation for optimal performance and plenty of clutter, landside objects, and more to complete the experience.
Features
- Hand-made ground textures with crisp, bespoke texture sets (Runways, aprons, paths, roads)
- True-to-life airport landside recreation with custom ground decals, signposts, vegetation, parking barriers and more
- Accurately modelled and positioned dynamic airport lighting
- Highly detailed models of all airport buildings, objects and surroundings
- Up to date airport layout reflecting the current, real-world location
- Official GSX Profile included in scenery folder
- Level of Detail (LOD) optimisation for every model to encourage the best performance possible
- Use of the latest MSFS SDK features to allow for the best optimisation and performance possible
- Custom static aircraft
- Full iniManager compatibility to configure your scenery for the best possible performance for your system
- Bespoke taxi signage as it is in the real world