Orbx Announces Hollywood Burbank Airport v2 for MSFS

A completely reworked version of Hollywood Burbank Airport is coming soon from Orbx.

One of Orbx’s most well developers, Matteo Veneziani, is back with an all-new version of his popular and well-received Hollywood Burbank Airport (KBUR) for Microsoft Flight Simulator. Hollywood Burbank Airport v2 is a completely reworked version of the original airport bringing new texturing, modelling and more.

Since the original release, Matteo has refined his development skills, picked up new techniques and learned from newer releases. As such, Hollywood Burbank v2 will be a much-improved version of the original that no longer relies on default texturing for the groundpoly. Instead, expect realistic, high-quality custom textures with accurate elevation profiles. There are also new library objects such as static aircraft that are controllable from the Control Panel.

Hollywood Burbank is a busy airport on the west coast of the US. It’s the closest airport to downtown LA and many of the major film studios, meaning plenty of business jets and regional airlines fly celebrities and executives to the area from across the US. It’s also a major cargo hub for the likes of FedEx and UPS, meaning there are plenty of reasons to visit Hollywood Burbank Airport.

In the forum post by Orbx, the team said that this v2 version will replace the original version currently available for sale. Those customers who own the original version of Hollywood Burbank will be eligible for a 50% discount. Orbx is still currently working out with Microsoft on how to offer this ability to customers who purchased through the in-sim Marketplace. Important Update 04-Apr-22: Orbx has since said that the new v2 version will be a free update to all current customers. Read more here.

Orbx has not yet indicated when Hollywood Burbank v2 will release, but the product page is live indicating a release could be very soon.

Features

  • Complete ultra-HD rendition of Hollywood Burbank Airport
  • Reworked groundpoly using custom textures
  • Sloped runways with realistic elevation
  • New apron expansion
  • Custom modelling throughout, with complete PBR textures
  • Unique GSE and static aircraft fleet unique to Burbank
  • Custom vegetation, grass and non-airside detailing
  • New static aircraft with Control Panel option to remove
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Calum Martin
Content Director
Calum has been an avid fan of Flight Sim since the release of FS2000 and has developed his love for aviation ever since.
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