The 737 for MSFS entered Beta testing a little over three weeks ago and since the beginning, the team have reported over 250 bugs and incidences, the majority of which have been logged in the past week. Robert and Dr. Vaos, a developer on the team, have combatted over 200 of the logged issues already.
Robert mentioned that he is a little surprised at how the 737 is performing. This is due to the decreasing number of issues the beta team are submitting that are related to the base PMDG platform and any issues that are known, are being mitigated as best they can be to enable to aircraft to run smoothly. On the other hand, the number of specific system or function issues being submitted are rising. Randazzo’s comments would indicate these are easier or more straight forward to fix, suggesting that the beta programme is progressing at pace.
In terms of visual developments, we have seen lots of cockpit previews that look like they have been taken straight from a brand new, off the line 737 until now. Robert included a straight from sim, screenshot that showcased not only the definition of the textures but small details such as wear and tear marks, fingerprints dirt and watermarks on a number of the panels that bring the aircraft to life. Each of these examples of human interaction with the aircraft also interact with the MSFS lighting and environment and will look different as you change angles or the way the light reflects off of the panels.
Although not too much to update the community on, Randazzo finishes up by announcing a video partnership with Drzewiecki Design, who will be co-creating some video content for the 737-700 which is still currently being pushed towards the finishing line.
To read more on the Boeing 737-700 development, head on over to their developer page, where you can find all things PMDG that FSElite has covered thus far.