TOGA Projects has been quiet now for a few months as they have worked on updating a range of products. The first product to receive a fresh update will be Envshade. The tool is a shader enhancement product that helps users get a realistic looking simulator based on real-world experience.
SP1 will bring a few new features, including adjustments to the default values, automatical cloud and fog blending, HDR contrast methods and more. Furthermore, there is now a range of customisation options available including night bloom levels, cloud shadows, terrain saturation and much more.
Maxime, developer at TOGA Projects said that “SP1 is now on final stages of testing and should be ready before the end of summer.”
Full SP1 Change Log
- Ready to use or customizable features : it’s now up to the user to choose
- Shaders optimizations
- Adjusted default value
- Automatic clouds fog blending added
- New HDR contrast method added
- Automatic atmosphere scattering color added
- Customizable HDR contrast
- Customizable night bloom level
- Customizable night darkness
- Customizable clouds brightness during night and day with smooth transition
- Customizable cloud shadows level
- Customizable terrain saturation
- Customizable water saturation
- Customizable atmosphere scattering level
- Customizable fog impact on vertical visibility
- Customizable clouds fog blending level
- Fixed some minor shaders content errors