MFSG Sibu Airport Released for FS9, FSX, and P3D

Malaysian Flight Simulator Group has released their latest scenery, this time covering Sibu Airport. Sibu Airport serves many different areas of Malaysia, including Bintangor, Sarikei, Kapit, Sibu, Sarawak, and East Malaysia. The airport is also located…

Posted: 30-Mar-2020 @ 16:24z
MFSG Sibu Airport Released for FS9, FSX, and P3D

Malaysian Flight Simulator Group has released their latest scenery, this time covering Sibu Airport.

Sibu Airport serves many different areas of Malaysia, including Bintangor, Sarikei, Kapit, Sibu, Sarawak, and East Malaysia. The airport is also located on the island or Borneo. In 2018, the airport saw over 1,579,000 millions passengers, and had over 20,000 aircraft movements. Three airlines serve the airport, and they are AirAsia, Malaysia Airlines, and RB Link with a few shorter routes. It has a single runway of 9,006 feet, which should be enough to handle a wide range of planes in the simulator.

MFSG’s rendition of the airport features options to switch between photoreal terrain, or without photoreal and use default land class or Orbx Vector. The airport has static vehicles places around the airport, and is also built to work with AI traffic. The scenery is also compatible with three simulators. It is compatible with FS2004, FSX and P3D. A full feature list can be read below.

MFSG Sibu Airport for FS9, FSX, and P3D is available for EUR 12.00 from SimMarket.

Features

-Highly detailed Sibu Airport.-Ground Option:

1) Sibu Photoreal Terrain.

2) Without Photoreal to be use with default landclass or ORBX Global Vector.

-Autogen trees only over photoreal terrain.

-Airport Groundpoly.

-FS2004 / FSX / P3D version compatible with default scenery and ORBX Global Vector.

-Compatible with add-on AI traffic.

-Static vehicle.

-Dynamic Light P3Dv4 (optional).

-Static Jetways / GSX Level 2 Jetways FSX/P3D (Optional).

-PBR Terminal P3Dv4.4 (Optional).

-SODE Windsock FSX/P3D.

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