BRIDGE Releases Beijing Daxing International Airport (ZBAD)

Following the announcement last summer, Chinese developer BRIDGE has released their scenery of Beijing Daxing Airport (ZBAD) scenery for Prepar3D v3 and v4. The scenery is layered on a photoreal ground, and its immediate surroundings…

Posted: 28-Oct-2019 @ 10:52z
BRIDGE Releases Beijing Daxing International Airport (ZBAD)

Following the announcement last summer, Chinese developer BRIDGE has released their scenery of Beijing Daxing Airport (ZBAD) scenery for Prepar3D v3 and v4. The scenery is layered on a photoreal ground, and its immediate surroundings are included. The complex architecture of the distinctive terminal is very well represented, from both the outside and the inside. Many immersive details such as traditional Chinese gardens can be found. There are also SODE jetways and custom animation of hangar doors and windsock.

Beijing Daxing International Airport opened to commercial operations on the 28th September 2019. It’s located about 45km south of the city of Beijing, and is planned to completely replace the current Beijing Capital Airport. The initial passenger capacity is around 72 million passengers per year, with a final goal of serving up to 200 million passengers per year. The current layout of the airport consists in 4 active runways and a distinctive star-shaped central terminal. There are a total of 9 runways planned. The airport will also have a military airbase, with its own dedicated runway.

In order to relocate traffic into the new airport, Chinese authorities have asked each Mainland China airline to operate from only one Beijing airport, while international carriers still have a choice between Daxing and Beijing. Considering the importance of alliance for domestic flights and connections, many airlines have already moved operations to the new Daxing airport.

BRIDGE Beijing Daxing International Airport is available on SimMarket for €27.

Feature List

  • Current airport layout as of opening date
  • Custom night lighting
  • SODE jetways
  • Animated windsock and hangar doors
  • Photoreal ground
  • Detailed terminal
  • Immediate surroundings representation
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Calum Martin
Calum has been an avid fan of Flight Sim since the release of FS2000 and has developed his love for aviation ever since.
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