Microsoft Flight Simulator Developer Interview – Episode 1: World and Weather

Direct from the Microsoft Flight Simulator Global preview event in Seattle, join us we interview core members of the development teams at Asobo Studio and Microsoft.

Over three episodes we will interview the teams behind the new flight simulator over the world & weather, aerodynamics & cockpits and finally community engagement. In this episode, we speak to David Dedeine and Lionel Fuentes all about the world & weather in Microsoft Flight Simulator (also known as FS2020 to the community).

Microsoft Flight Simulator was announced at E3 and we have been following the progress since.

Stay tuned for episodes 2 and 3 coming over the next couple of days. (Links below for you to bookmark).

Continue Finding Out More

Hands-On with Microsoft Flight Simulator

Technical Overview for Microsoft Flight Simulator

[Premier – live on October 1st @ 16:00z] Microsoft Flight Simulator Developer Interview – Episode 2: Aerodynamics and Cockpit

[Premier – live on October 2nd @ 16:00z] Microsoft Flight Simulator Developer Interview – Episode 3: Community Engagement

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Tags : Asobo StudioInterviewMicrosoft
Calum Martin

The author Calum Martin

I have been an avid fan of Flight Sim since the release of ‘2000 and have developed my love for aviation ever since. I have the knowledge and experience to really deliver an excellent aviation community. Although no real life flying experience, I have a good understanding and always learning more and more.
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