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REX Discontinues Support for Latitude

REX has announced that their REX Latitude has reached the end of its life. Latitude will no longer be available on Friday, September 30th (Note: this is from the REX post, so we are unsure if this means Friday 29th September or Saturday 30th September 2017). Also REX mentioned that they were not given the original code which makes it
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‘Updated for Prepar3d V4’

A lot of stuff this week was released with compatibility for P3DV4. And there was almost just as much news from developers announcing their plans or giving us an update about their support for the updated platform. Instead of making a whole bunch of different posts, we've decided to collect everything that has been updated for Prepar3d V4 this week into
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REX Simulations anounces their plans for 2017

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03/16/2017 Today REX Simulations announced their plans for the year of 2017. They made these announcements in a forum post in which they reflected on 2016, then went on to make several announcements. Their plan for 2017 is "Improve and Expand." How they plan on doing this was detailed in the post, but the bullet points were: release enhancements and
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REX Worldwide Airports HD: The FSElite Review

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REX Studios released an interesting product not long ago. Worldwide Airports HD! The goal of this product was to improve the textures of Default Airports. Now they have improved textures of airports before, Mostly in the surface and marking department. This addon however set out to improve the building textures of default airports. To quote their own feature list, “Give
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REX Environment Force status update

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I'm sure that many of you are wondering whatever happened to REX Environment Force just as much as we are. It has been pretty quiet around the product for a long time. Only a few updates back in December 2016 were given. These announced the products moving from a development phase to a beta testing phase. But a few hours ago
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