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Prepar3D v5

Sierrasim Simulation Releases José Joaquín de Olmedo International Airport (SEGU)

Sierrasim Simulation has released José Joaquín de Olmedo International Airport (SEGU) for Prepar3D v4 and v5. This is the second biggest airport in Ecuador and handles over 3.7 million passengers per year. Destinations to Madrid, New York and Amsterdam frequent the airport regularly.

The airport features photo-realistic ground textures, PBR textures and various autogen updates around the airport. It also functions with SODE jetways and objects, 3D grass and also dynamic lighting.

You can buy José Joaquín de Olmedo International Airport for €17.00 on simMarket.

Features:

  • Photo-realistic ground textures based on aerial images
  • Emblematic buildings of the Guayaquil City
  • PBR texture
  • Real Autogen Update
  • Airport Objects
  • Optimized for good performance
  • SODE Jetways and objects
  • Compatibility with: Orbx, GSX, Vector, Open LC South America, FreemeshX
  • 3D grass
  • Taxi 3D ligths
  • Dynamic lighting
  • Military and Cargo buildings
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PMDG Issues Statement Update for NGXu, 777 and More

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Robert Randazzo of PMDG has taken to the PMDG forums to issue an update on various products including the 737 NGXu, the 777 and also their DC-6. Whilst the update covers these aircraft, it's worth noting that none of these aircraft has received updates since the publication to his post. Starting with the PMDG 737NGXu update, Robert said that adding
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Qualitywings 787 Service Pack 3 Now Available

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Qualitywings has released the Service Pack 3 for their Boeing 787. This update is FREE for every customer. There are several improvements in this Service Pack, which are as follows : Electronic Flight Bag Update The EFB now features a Navigraph Charts integration (requires a Navigraph Charts account.). For others, it will also be able to create charts on the
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MK-Studios Updates Palma De Mallorca (LEPA) to Version 1.01

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MK-Studios has updated their Palma De Mallorca to version 1.01, which adds new features, functionality and fixes various issues all reported by the community. The news posted to Facebook highlighted numerous areas of improvement with the full-build update. As commented in our comparison article, animated vehicles have now been added to the airport, along with further terminal roof details. Alongside
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Leonardo Releases FlytheMaddog X for P3D V5

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Leonardo Softhouse has released their much anticipated MD-80 add-on for Prepar3D V5. Both base variant which includes the MD-82 and the MD-83 / MD-88 expansion have been released. The new Prepar3D V5 version natively supports Active Sky P3D V5 with the dual beam radar feature. It also includes a BETA version of TFDi TrueGlass, that still needs a bit of
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Fly the Maddog X 64bit Edition 1.6b571 Released for Prepar3D v4

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Stefano from the Fly the Maddog X team has announced that the latest 64-bit version of the MD-8X series has been released for Prepar3D v4.4 and v4.5. Version 1.6b571 is ready to download from your simMarket accounts. It’s a full new installer, but still free of charge for all customers.

The new update focuses on fixing some bugs but also many new 3D modelling changes, along with enhancements to texturing, animations and more. Whilst the team were preparing the aircraft for Prepar3D v5 (more on that in a moment), the team realised many of the features could be brought to v4 of Prepar3D easily and thus wanted to offer them as a bonus to loyal customers. Some of the changes are highlighted in the preview images just below.

Prepar3D v5 Version

As mentioned a few weeks ago, the Fly the Maddog X will be ported to Prepar3D v5, but will feature much more than just a change in file directory and will include many new features. Dubbed by Stefano as a “new stage of development” for the aircraft. Stefano wanted to take the chance to remind the community that the Fly the Maddog X is one of the few products that makes full use of PBR materials in the virtual cockpit (VC) and external modelling. With the new DirectX 12 engine, Leonardo Softhouse will be taking full advantage of the changes to provide a smooth and performance-friendly aircraft in the simulator.

As a reminder, the Prepar3D v5 version will be a charged upgrade with a small upgrade fee to all customers. No time limit will be in place for people to upgrade. For clarity, if customers also own the MD-83 and MD-88 expansion pack, that expansion will be upgraded free of charge when customers upgrade their MD-82 base pack from v4 to v5.

You can watch the Fly the Maddog X in Prepar3D in action with the recent video from AviationLads.

Win a Free Copy

You can win a free copy of the Fly the Maddog X from Leonardo Softhouse by watching the video above and leave a comment on the YouTube page. This contest is run by AviationLads and thus subject to their terms etc.

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FSReborn Updates AI Lights Reborn to Version 1.15.0

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Developer FSReborn has updated its AI Lights Reborn utility package to version 1.15.0. The new update, free of charge, will add Prepar3D v5 compatibility along with additional improvements to the product itself. As mentioned, the largest change with the new version brings Prepar3D v5 compatibility (updated on our list). Further to that, nav lights, beacon lights and various PBR bugs
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Lockheed Martin Prepar3D v5 Hotfix 1 Released

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Just over 2 weeks after the initial release of Prepar3D v5, the first hotfix for the simulator has been released. This hotfix brings changes that will help with the VRAM usage in the sim, as well as other high priority issues that were identified after launch. The update also brings plenty of fixes to the client, content, scenery, and SDK.
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Active Sky Prepar3D v5 Compatibility Planned “Within Days”

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Whilst we have been tracking Prepar3D v5 compatibility now for the past 2 weeks, on a particular product that has been hotly anticipated is HiFi Sim Tech's Active Sky. The popular weather engine has been awaiting a compatibility update from the developers since release, but there appears to be light at the end of the tunnel. On their official Facebook
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