P3D v4

Development Team Discusses The Future Of Fly The Maddog X

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Leornardo SH, developer of the MaddogX for FSX and P3D, has released a future development update as they get ready to drop Service Pack 1 (SP1) for the plane.

In a post on Facebook, the developer says that the upcoming SP1 update has a long list of changes and the free update will be released for both 64-bit and 32-bit platforms, with the P3D version being released first, followed shortly by the FSX update. The developer notes that SP1 will be released as an open beta (while they ensure that it runs without issues) before being given the status of an official version. It is also noted that SP1 changes so much of the plane that the existing version must be uninstalled before installing the SP1 update. Leonardo SH has promised to include an automatic tool with the load manager to manage existing liveries and backup and restore your FMS routes.

The post went on to say that, with the release of SP1, the development team has resolved all known issues and has achieved the objectives for first phase of the project. This also means that moving forward, development of Fly the Maddog X will focus on P3Dv4 only. While the team will continue to offer support for the 32-bit edition, they feel the platform presents some limitations, and they strongly encourage their customers to move to P3Dv4 as they feel this 64-bit environment ‘is the future for flight simming’.

While there was date given for the release of the SP1 update, the team has promised to release the SP1 changelog in the coming days.

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Orbx Release New Patch For CityScene Barcelona

CityScene Barcelona 5 1024×576
Earlier today, Orbx announced on their forums, that their CityScene Barcelona was just given a patch, bringing it to version 1.10. The patch fixes bugs, adds buildings, and enhances the scenery for FPS improvements, and increased object detail. This patch is available on FTX Central for immediate update. If you don't own it already, you can get it now from
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MK-Studios Release New Lisbon Previews

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MK-Studios has given us more photos of their upcoming scenery, Lisbon, over on their Facebook page. These shots show off some of the texturing and gpoly work that has been done by MK-Studios. Based on the shots given, the scenery looks to have very high-quality textures. They have also gone with the approach of the wear and tear look as well based on
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Orbx Announces CityScene Barcelona

In the latest addition to their latest line of products, Orbx has announced CityScene Barcelona; scenery for FSX and P3D which covers the entire city of Barcelona in immense detail. The new product was revealed in Orbx's forums, stating that this scenery is the work of Allen Kriesman - the developer who brought us CityScene Gold Coast. CityScene Barcelona uses Kriesman's new technology to
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Turbulent Designs Releases Glacier Park International Airport

KGPI FeatureList 10
Developer Turbulent Designs has released Glacier Park International Airport (KGPI) for P3D v4. Promoting a single-platform development focus (P3D), the developer promises a jump in both quality and detail, along with a bigger feature list that takes advantage of P3D v4 technology. The airport scenery is an accurate representation of the both the airport itself and surrounding scenery, and it
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FS2Crew V1.3 MaddogX Reboot Update Released

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FS2Crew has released version 1.3 of the MaddogX Reboot software designed exclusively for use with the Leonardo Fly The Maddog X.

The latest update to the voice-controlled, multi crew software adds some fixes for bugs including engine start logic, adjustments to sound volumes, and other event triggers. The update also adds several new voice commands.

To update the software, users can log into their FS2Crew account, select ‘completed orders’, then re-download and install the software. There is no need to uninstall the current version.

v1.3 Change Log

  • FO’s “Rotate!” call trigger speed fixed.
  • Logic added to prevent users from accidentally starting the same engine twice.
  • Logic for FO’s control of cockpit and aircraft lighting improved based on time of day.
  • Sound volumes adjusted for numerous recordings.
  • Removed the passenger boarding sound. Some users who used non-default bit-rate setting in their audio settings reported an anomaly with this sound.
  • Trigger changed for the night lighting of the FS2Crew Panel. The brightness knob now needs to be up near the half way position for the FS2Crew lighting to activate.
  • Cabin PA’s fixed, and the volume of the Cabin PAs can now be changed instantly via the PA knob on the Captain’s audio panel.
  • When Hard/Soft mute active, green bar will no longer appear, even if sound is detected.
  • New voice commands available:

    Set XXX point XX on (Standby) Comm 1 / 2.
    Set XXXX on the transponder.
    Set XXX point XX on Nav 1 / 2.

  • You can disable the CTRL key to be used for Soft Mute by doing this:

    C:\Users\****YOUR USER NAME****\AppData\Roaming\FS2Crew2010\Versions\MadDogRB\SavedData\FS2CrewData.ini
    Open FS2CrewData.ini with notepad.
    Make the 0 and 1
    Then Save.

  • The FO will now set ART to auto during his climb flow if a Flex takeoff was performed.
  • FO’s transponder handling updated.
  • FO’s handing of the Airfoil Anti Ice updated (Pneumatic x-feel valves will now close as appropriate).
  • FO Chronometer handing during engine start fixed.
  • For the Descent checklist, the system will now accept XXXX POUNDS / TONS/ KILOGRAMS for the fuel quantity check.
  • FO will now set the Ignition to “Both” prior to engine start to put FS2Crew in line with MaddogX stock SOPs.
  • Control of the Ignition knob is now delegated to the user in all other stages of flight. Remember ignition needs to go in if using anti-ice.
  • For the EPR Bugs and TRP challenge in the Taxi Check, you can now also respond TAKEOFF AUTO or TAKEOFF FLEX OFF. Or, as appropriate, you can use a specific value. Example: FIVE FIVE DEGREES TAKEOFF FLEX.
  • During the parking flow, the FO will leave the engine hydraulic pumps on (only Aux and Trans Pumps will be turned off).
  • Center fuel pump tanks will now remain off until after takeoff. After takeoff, if the tanks are not empty, the center fuel pumps will be turned back on.
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Turbine Sound Studios Releases MD-8X Sound Pack

TSS MD 8X Pilot Edition FSX P3D
Turbine Sound Studios has released the MD-8X Pilot Edition sound package for FSX/P3D. Recorded in high definition, this package has been developed for use with the Leonardo MaddogX. The Pilot Edition package is sounds recorded as heard from the cockpit and includes external and internal engine sounds, wind sounds, and cockpit environment sounds. The McDonnell Douglas MD-80 is a series
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Turbulent Designs Teases With More Pictures of Glacier Park

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Developer Turbulent Designs has teased us with more shots of their upcoming Glacier Park International Airport (KGPI). In a post on their Facebook page, there are now shots that show the airport in what the developer calls 'heavy winter'. While there is no release date yet, the developer has said that the scenery is currently in beta. The software includes
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Aerosoft Releases Maastricht-Aachen for P3D v4

Maastricht Aachen P3dv4 (6)
Aerosoft has released an updated version of Maastricht-Aachen Airport (EHBK) for P3D V4. Built to take advantage of P3D v4 optimizations, the airport features extremely detailed building modelling and photographic textures, as well as traffic on most major roads, all while maintaining a smooth and responsive frame rate. Located on the Dutch-Belgian-German border, the airport is popular with budget airlines
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Active Sky ASP4 Open Beta Update Released

AS P3Dv4 Splash
Just recently Hifi Simtech relased a new version of Active Sky P3Dv4, build 6641. This update brings P3D 4.2 compatability as well as a new cloud effect offset option. Several bugs from the previous version have also been taken care of. Build 6641 is available for download from Hifi Simtech's website here. They hope to release the official update within
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