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Flightbeam / iBlueYonder Portland for MSFS Released

Iblueyonder Portland Airport Msfs (3)

After revealing the airport in production just a few days ago, iBlueYonder, in partnership with Flightbeam, has released Portland Airport for Microsoft Flight Simulator. The airport scenery takes the international airport and faithfully recreates it into the simulator platform. This is the first iBlueYoner product for the new simulator and brings plenty of acute details into the project whilst taking advantage of the latest features from the simulator.

Portland International Airport (KPDX) is a large hub for Alaska Airlines and also serves plenty of other domestic carriers as well such as Southwest, United and more. The airport itself features 3 runways, plenty of parking and sits right next to an Ikea store which is very visible when on approach.

iBlueYonder has spent time reworking all texturing and materials so that they are fully supportive of the PBR engine within the simulator, along with optimising the modelling to ensure users get the best performance possible from the airport. The product also features native use of the various parts of the Microsoft Flight Simulator SDK and night lighting has also been full reworked to be more realistic and blend in with the simulator itself.

iBlueYonder’s Portland Airport for Microsoft Flight Simulator costs $14.99. For those who have purchased the Prepar3D or X-Plane 11 version in the past, you can get 30% off by using the code KPDXMSFS on the Flightbeam website. 

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Flightbeam / iBlueYonder Aiming to Release Portland Airport For MSFS This Weekend

Iblueyonder Portland Airport Msfs (3)
Developer iBlueYonder has been very busy working on their next airport development for Microsoft Flight Simulator. Portland International Airport will be coming to Microsoft Flight Simulator (hopefully) this weekend. The news was shared by iBlueYonder on Facebook and included numerous previews of the airport in its current development state. The airport is a partnership between iBlueYonder's Bill Womack and also
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Flightbeam/iBlueYonder Portland XP Now Available

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The conversion of the Prepar3D v4 version of Flightbeam / iBlueYonder's Portland is now available for X-Plane 11. Portland Airport is the largest in the state of Oregon and one of the major hubs in the Pacific Northwest serving all major US carriers and international airlines. The airport, developed by Bill Womack of iBlueYonder, features a huge amount of ortho
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iBlueYonder Shares Details for New KPDX Portland HD Update

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Back in April, iBlueYonder shared a single preview for an upcoming small update for their KPDX Portland HD. Being enthusiastic simmers in which I am, a small line was added to the original article saying that we were " confident that there will be other updates included within version 1.4 ." The reason we said that was simply because, in
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New Flightbeam / iBlueYonder KPDX Update and XP Info

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Whilst Portland (KPDX) from Flightbeam / iBlueYonder was released a few months ago, updates are still being developed for the add-on. Posted on Facebook, iBlueYonder (Bill Womack) gave a detailed look at some of the new features to come with an upcoming update, along with some new previews of the X-Plane 11 version. Teased a while ago, the all-new Atlantic
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First Preview of Flightbeam / iBlueYonder Portland in X-Plane 11

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After the successful release of Flightbeam / iBlueYonder Portland X on P3Dv4, the teams have shared the first look at Portland in X-Plane 11.

The single preview has been described as ‘screenshot-pretty’. There is still plenty of work to do, so we’ll be sure to keep an eye on it as development progresses.

As for the update on the P3D version, the team decided to add a few more things other than the new FBO previously mentioned.

You can buy Portland X from Flightbeam for $29.99 via the iBlueYonder or Flightbeam site.

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iBlueYonder Share Single Preview of Flightbeam Portland X 1.4

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A very brief post from iBlueYonder earlier today showed off what's to come in version 1.4 of Portland X. The co-developed product from both iBlueYonder + Flightbeam was released at the beginning of the year and has seen a few updates since. Version 1.4 will add the Atlantic FBO complex for the business jet drivers. We're confident that there will be other updates
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Flightbeam Portland Updated to v1.3

FlightBeam Portland KPDX HD
Since its release, Flightbeam and iBlueYonder's rendition of KPDX Portland has received lots of love in the way of patches and updates, with many new additions added since v1.0. Today marks the third significant update to the airport, with v1.3 of PDX having just been released.  V1.3 adds new, 3D, SODE controlled approach lights, switchable lighting to allow users to
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Flightbeam KPDX Portland Announced for X-Plane 11

Flightbeam IBlueYonder KPDX Portland Updated To V1.3 FSElite
Fans of X-Plane should be rather happy to hear this bit of news, as Flightbeam/iBlueYonder's KPDX Portland International is coming to the platform! All that iBlueYonder elaborated was that the airport is now officially in development for X-Plane 11 and that we can expect to see previews of it 'soon'. We'll keep you updated on anything new about PDX in
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Flightbeam KPDX Portland Airport Updated to V1.1

Flightbeam Portland Kpdx Update (1)
Last week saw the release of Flightbeam + iBlueYonder's KPDX Portland Airport. As of a few moments ago, developer Bill Womack released a new update for the product. In his Facebook post, which also details some of the challenges any developer faces during crunch time, he confirmed that KPDX Portland is a project that will continue to be improved over
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