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Drzewiecki Design New York Airports X V2 – LaGuardia Airport Previews

Our friends over at Drzewiecki Design have shown off some new screenshots of their upcoming New York Airports X V2. This time, they show off the fact that LaGuardia Airport is now complete, with brand new aprons/terminals, animated vehicles and SODE jetways. The detail in the screenshots looks stunning and goes to show just how much effort the team are inputting into this project.

Further to that, they showed off the first glimpse into what the vision for JFK airport will also look like. Already the ground textures look great and blends in nicely with the surrounding area. When we interviewed the team during Developer Month, the team were pretty excited about this release.

Release for part 1 is expected in a week or so. According to the forums, the project is due for release by the end of this month, so we’re unsure if part 2 will also release just as soon. If you need reminding, here’s what you can expect from the project: Keep Reading

ImagineSim New York LaGuardia Released

ImagineSim have today released the FSX version of their rendition of New York Laguardia.

“Developed using official architects plans and visualisations, imaginesim can bring the new LaGuardia to you right now. Despite it’s location in New York’s dense built-up environment this airport is accessible to everyone. With the built-in multiple-option configuration tool it is extensively optimizable making it suitable for all types of computer specifications. If you can run FSX then you can use LGA.”

Prepar3d users fear not, as users of the FSX version will be able to download the P3D version free of charge, and should be available soon. If you’re unsure if KLGA will work on your PC, then you can download the demo to test on your system.

Here’s a more detailed feature list for you:

  • Realistic weathered and worn ground markings and runways
  • Animated SODE jetways option
  • Supported by Aerosoft’s AES (next iteration)
  • Custom building shadows
  • Stunning night lighting
  • Thousands of hand-placed trees creating a lush outfield
  • Airport software code optimized for increased performance
  • Five large and busy terminals
  • Hundreds of apron service and support vehicles
  • Hand-placed custom autogen
  • Complete non-generic runway and taxiway signage
  • Unique concrete, tarmac and grass texturing
  • Custom designed and hand placed parked cars
  • Realistic taxiway centre and edge lighting
  • Tested and approved by real-life airline pilots