close

Ilumium Simulation

Ilumium Simulation Announces Provincetown for P3D and X-Plane

Ilumium KPVC 01 1

Scenery developer Ilumium Simulation has announced their first scenery for North America and for X-Plane with their rendition of KPVC Provincetown Municipal Airport for P3D and X-Plane.

Provincetown Municipal Airport is located just at the northern tip of Cape Cod Massachusetts, in North East United States. The airport serves mainly local General Aviation traffic but has daily flights to Boston Logan Airport, operated by Cape Air’s Cessna 402 9 seater aircraft.

Ilumium Simulation plans to recreate the 310 acres of the airport including surrounding Provincetown and landmarks such as the harbour of Provincetown, the Pilgrim Monument to the south and the Lighthouse to the North. The release will contain an up to date airport, including the main terminal building, built from wood in 1998, along with all other hangars and buildings, all custom made with PBR as well as plenty of ground vehicles and clutter to bring the airport to life. The airport will be finished to a high level of detail and resolution as you can see by the renders below, these are taken from the render engine, not direct from the sim. 

Read More

Ilumium Simulation SLOVENIA X + Airports Released

2018 12 23 10 12 0 52
Following two years of development, Slovenian developer, Ilumium Simulation has released SLOVENIA X and SLOVENIA X Airports for FSX and Prepar3D. Slovenia is a small but diverse country located in Central Europe bordered by Italy, Hungary, Croatia and Austria. Its largest and capital city is Lublijana. Its mountainous terrain combined with a continental climate makes it a stunning country to
Read More

Ilumium Simulation Slovenia X Previews

SLOVENIAX Previews19
Ilumium Simulation has shared a preview of their upcoming Slovenia X scenery with us. This addon is a complete rendition of the entire country and will be available for both FSX and Prepar3D. This scenery combines custom landclass and vector data, custom landclass textures, custom autogen and landmark models, photo-real inserts and default objects, with the aim of creating an identifiable
Read More