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Orbx Previews KVUO Pearson Field for X-Plane 11

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Bill, who recently rejoined the Orbx team has announced the X-Plane 11 version of KVOU – Pearson Field. This announcement comes just a week following the release of the FSX/P3D version of the scenery, which shows just how quickly Bill can work.

No word of a release date or exact price, just yet, however, it is commonplace for the release of Orbx products to come not too far behind the announcements. Orbx has also stated that those who own the P3D version of Pearson Field can get the X-Plane 11 version for a generous 40% off.

 
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iBlueYonder Pearson Field Previews

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Update: Thanks to Jake in the comments for pointing out that this product was announced in 2014. We've ammended the post just slightly reflecting that. When iBlueYonder announced Pearson Field back in 2014, it was met with excitement from the community knowing their track record and reputation for putting out extremely high quality sceneries. Since the announcement, it's been radio silence
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Update: [NEW INFO] Bill Womack Rejoins the Orbx Team

Iby Orbx Banner
UPDATE 21-Mar-2018 @ 20:20z: Bill confirmed to us this has zero impact on the development of Portland. It will be released, as expected, under the FlightBeam banner. Ex-Orbx developer now becomes current Orbx developer! Bill Womack is currently known for his stunning small airfields under the iBlueYonder banner, but before that, he worked extensively on many Orbx products. Now he's
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iBlueYonder Nantucket XP: The FSElite Video First Look

IBlueYonder Nantucket XP The FSElite First Look
Shane (Aus Flight Simmer) takes a first look at iBlueYonder' Nantucket XP. He'll take you through the whole island, showcasing different air strips, features and more. You can read more about the release in our announcement post. Features 262 square miles (680 square kilometers) of orthophoto coverage for Nantucket, Tuckernuck and Muskeget islands Custom vegetation files, including enhanced trees, the
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iBlue Yonder Nantucket Island: The FSElite Review

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PRODUCT INFORMATION
Developer
iBlueYonder
Purchase From
iBlueYonder
Price
$24.95
BUY HERE
Version Reviewed
1.02
Press Copy Provided By
iBlueYonder
SimMarket
FSElite's preferred Flight Sim vendor is SimMarket. (Why?)

As per our Community Charter, all of our reviews are free from bias, prejudice and favouritism. Don't forget, each reviewer has their own style and thoughts, although they all abide by the Review Guidelines - something I suggest you read.

iBlue Yonder is still somewhat new to the spotlight with FS scenery. They are the masterminds behind Heron Island and the new Plum Island scenery that so far have had nothing but good words about them. This review will be covering their Nantucket Island scenery, including Nantucket Airport, or KACK. Right off the bat, this scenery sits in line with all of their other creations – artistic!

Nantucket Island is a small to medium size island 30 miles south of Cape Cod, Massachusetts and is home to around 11,000 people. Nantucket is mainly a tourist island and its population can spike up all the way up to 50,000 in the summer.  For a long time, the only way to reach the island was by ferry.  This continued until 1930 when Nantucket Memorial Airport was built and started flight operations to and from the island. Today a small transportation service called Cape Air now operates Cessna 402’s off the island to serve both commuters and tourists. Jetblue, Delta, American Eagle, and United also occasionally operate out of the airport.

When you load in you will most likely be put on runway 33 with your tail to the sea and nose pointed far from the actual terminal area, and right off the bat, you will notice the beautiful vegetation that surrounds the airport. Small patches of grass are along the taxiways and runways, and the ground texturing for the off-tarmac areas are superb and beautiful.

First off, let’s look at the ramp. It’s actually really nice. Static aircraft sized from small 172s to large corporate jets line the parking rows, and it really gives you the feeling that this airport is populated and is one that is always alive. I need to take a second and point out the 3D static models for the other aircraft are pretty top notch. They aren’t blocky or have blurry textures, they are realistically sized and are some of the best you can find in an airport scenery. The ground textures on the ramp are fantastic as well. You can see small oil spots where aircraft have been placed regularly along with cracks in the asphalt and faded ground markings. In some areas of the ramp, there is a grate to drain the small puddles of water – this is some really nice detail to take a close look at. The taxiway and runway ground markings are clear and crisp as well; they aren’t freshly painted, but they do look real.

Elsewhere on the ramp, you can see all sorts of 3D objects that have been modeled and textured to the grain. I’m talking lamp posts, caution cones, baggage carts, there’s the small fuel area where you can see the fuel tank and fence surrounding it. The amount of detail packed into this small area is immense and impressive. And I encourage you – when you get this scenery – to take some time to just walk around, as there is just so much to find hiding here.

 

Behind the scenes, it’s just as magical. The pathway in front of the main terminal is textured and has just as many details as the main ramp. The brick walkway is nice and clear and has a few benches on the sides, and all of the small flowers and bushes look amazing and colorful. In the small parking lot, you can find a few static cars, the parking space outlines and handicap spots are all there, and this just adds to the fact that detail was number one when making this scenery. There are all sorts of small buildings and facilities within the main buildings, and they all have ramps and stairs leading up to the entrances, it almost makes me want to start my flight in the parking lot, walk into the building and out to the plane. And that’s because from the parking lot to the ramp, there is nothing but detail and little small things to discover.

At night the large lamp posts do light up and cast a subtle glow across the whole ramp, giving you adequate light to navigate around without waking up the neighbors. The terminal doors and lights also get a lighted texture to indicate someone is inside hard at work. One thing I really like is the taxiway and runway lights. They aren’t huge orbs of blur, they are small and crisp and look super real and allow you to taxi around when it’s dark easily.

This scenery (as all sceneries should) has seasonal textures, and these really change to the season. Everything from grass textures to ground coloring and tree foliage can change depending on what time you year you fly.

Right outside of the airport environment, you can find more areas of detail. Over by the general aviation hangars you can find a small complex of old colonial houses with traditional bricks. Definitely historically accurate as far as that! On the shoreline there’s a small beach area where you can find a few trucks parked, waiting to spot whoever is on approach for runway 33. The sand is a really nice dirty yellow as it mixes with the Atlantic. There are a few approach light posts out there to help you find your way in.

The only note I have for this product is, although there is so much detail at this single airport, it overall still feels a little static. There aren’t many moving objects or interactable features. Other than Nantucket is an absolutely beautiful airport and iBlueYonder did an amazing job with this project. I recommend anyone who operates on the east coast gets it, as well as people who like to really walk around scenery products and look at every detail thoroughly because there is just so much to find here.

 

 
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iBlueYonder Nantucket Island XP Beta – Preview

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Today, the iBlueYonder devs announced that this weekend the Nantucket Island XP scenery is entering the beta stage. Let us hope it goes through smoothly without any hiccups, if it does we will have our hands on very soon in our X-Plane platform. For more information about this scenery visit iBlueYonder's website and Facebook page.
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[Bel Geode] (FSX Steam) Oculus Rift: Grumman F6F Hellcat “100 Dollar Hamburger” (FYC)

FSX SE Oculus Rift F6F Hellcat 100 Dollar Hamburger
Recently, iBlueYonder released a two pack of airports (Plum Island - 2B2, with Minuteman Airfield - 6B6) in Massachusetts. The payware scenery package is affectionately known as the "Hundred Dollar Burger" pack. Named for an aviation inside joke, the "hundred dollar burger" is essentially ANY excuse a pilot can find to go airborne, not always ending in fine food. In
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