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Honolulu

FSDreamteam and Simultech Preview Honolulu for P3D V5

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Simultech has shared on their Facebook page two previews of their upcoming Honolulu International Airport (PHNL) under Prepar3D V5. The first screenshot shows an overview of the airport, showcasing the blending with the surrounding terrain as well as a nice transparent seabed. The second screenshot shows details of a taxiway and the baking techniques to render the granularity of the taxiway materials.

The Simultech/FSDreamteam Honolulu will be made compatible for Prepar3D V4, V5 and MSFS2020.

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Orbx Cityscape Honolulu SP1 Released

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A brand new update for Cityscape Honolulu has been released. SP1 focuses primarily on reworking many of the building textures found within the scenery environment. The new service pack also reduces flickering, fixed some crash issues and also various floating buildings around the island. Furthermore, the team has also added night lighting for several objects including ships, docks and more.
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Orbx Cityscape Honolulu: The FSElite Review

Orbx Cityscape Honolulu The FSElite Review
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In this video we take a look at the island of Oahu and city of Honolulu. Grab your leis and join me in Hawaii for this Honolulu Cityscape review from Orbx. This video should give you an idea of what to expect from this Cityscape from Orbx, and whether or not it's the right add-on for you. Dont forget to
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Orbx Cityscape Honolulu – In-depth Details and Previews

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First shown off during the Orbx roadmap stream towards the end of 2018, Orbx Cityscape Honolulu has come on a long way since then. In a forum post from Jarrad, he goes in-depth about some brand new details regarding the project and also shared a range of brand new previews. Developed by Frank Schnibben and Holger Sandmann(who developed Australia V2),
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