Those who attended Flight Sim 2018 at Cosford this weekend were surprised with a running version of the A321-X from FlightSimLabs. The aircraft was on display for people to view the external modelling. Curious, we spoke to the developers to see what was going on with the aircraft.
The A321-X is coming along nicely with beta testers getting their hands on it very soon. Over the course of development, the team were keen to let us know that the A321-X isn’t a simple model update, but includes all the performance models and little details to create a realistic A321 simulation along with all it’s unique characteristics.
Further to the changes to the visual models, the flight dynamics and the inclusion of the ice and rain effects from the A319 series, the A321-X will also feature the DCDU and ATC COMM logic to simulate CPDLC via the Hoppie ACARS.
What was interesting was the fact that the virtual cockpit of the A321 wasn’t shown off. When I asked, I was told “there’s still a ‘couple’ more surprises in store”.
Whilst the A321-X was on display, the A319-X and A320-X was there for users to fly. When asked, we were told that the FSX/P3Dv3 version updates were still coming and include the latest system features.
For Prepar3D V4 users, there’s some brand new stuff coming very soon. Firstly, the ice and rain effects will soon be available for the A320-X. First appearing on the A319-X, the effects are both visual and have a impact on the flight dynamics. Speaking of flight dynamics, it was confirmed that there will be a new high-definition flight performance model, which bypasses the conventional P3Dv4 system, which allows for more precise simulations of limitations, performances and edges of the envelope handling characteristics. So things like coffin corner, independent leading and trailing edge rendition on lift and drag as well as proper airframe drag and lift contributions depending on the component. It’s quite technical, but you can see the full change log below which details it further.