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FSDreamTeam Releases GSX version 2.7

You heard it here first folks, FSDreamTeam’s GSX Version 2.7 has been released.

To kick things off, FSDT released two videos demonstrating the new seasonal clothing for the marshallers. In the video, it goes through multiple weather and season changes showing off this brand new feature. From high visibility parkas for extreme cold operations to shorts and a t-shirt in the hot summer months. This feature will add make the airport feel more alive when you arrive at the gate after completing the flight. This update is only available for P3Dv4.4 and up.

Another brand new feature, never seen before on P3D or FSX for that matter is the new QuickPushback system. Similar to the Better Pushback for the X-plane 11 platform, QuickPushback uses a topdown view and allows you to plan your pushback the way you want and not have to depend on the scenery AFCAD. Which means no more pushing back into a building. The custom pushback that you selected will be saved automatically into the standard GSX.ini file for later use for the same gate. Of course, it will save the path for each gate you use. It will still go to the topdown view with the saved pushback path, however, you will still be able to change it if you so desire.

QuickPushback is available for FSX and P3D, however, the Mouse Interface requires P3Dv4.4 and up. Operate Stairs is another new feature which allows you to move or remove stairs without starting and other services. This means you can bring the stairs up to the aircraft and not have passengers board or deboard the plane. For instance, if you like to have the aircraft at the maintenance hangar for repairs or checks, then you can simulate the aircraft being worked on and not have to deboard passengers in order to get stairs connected to the aircraft. That, or if you plan to be parked for a long period of time before starting the flight, then you can now attach stairs and walk away.

Last and most certainly not least is the new Reposition Airplane feature which allows the user to change parking positions while already at a gate and you wish to change where the aircraft is on the airfield. FSDT fixed one bug with the new 2.7 update. When the user would change the jetway model in the editor, it would lose the custom logo that was applied to it.

If you wish to read the full changelog, it is on the FSDT Website. This update is free and is available for FSX and P3Dv.4 with the exception of the seasonal clothing and parts of the QuickPushback system.

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GSX Seasonal Clothing Update

GSX 2.7 Variable Clothing
GSX will receive a free update this weekend, adding seasonal clothing.  With a short YouTube clip, FSDreamTeam is previewing this newest update, showing the parking marshaller in different kind of weather conditions. Previously, marshallers were always wearing the same clothes, regardless of the weather. After the update, there are several variations available for the clothes and high visibility jackets. In
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FSDreamTeam Releases Chicago O’Hare V2 (KORD) on Prepar3D V4

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After many teasers and trailers, FSDreamTeam has finally released their anticipated Chicago O'Hare V2 (KORD) Airport for Prepar3D V4. The all-new version from the team features a wealth of new features. Chicago O'Hare itself is a hugely busy airport in North America serving over 83 million passengers per year from a large list of airlines including American Airlines, Frontier, Alaska
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FSDreamteam Detail KORD v2 Upgrade Pricing

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FSDreamteam took to their forums to detail the planned upgrade pricing for users who previously purchased the original O'Hare 11 years ago. Users who have previously owned the 2008 edition of O'Hare will be able to get a discounted version of FSDreamteam's upcoming KORD v2. The discount amount wasn't specified in the forum post, but users will be able to
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FSDreamTeam Reveals Chicago (KORD v2) Terminal Video

In a post on their YouTube channel, FSDreamTeam has provided a brief video of the animations and internal terminal modelling that will be used within the upcoming Chicago O’Hare (KORD V2) package for Prepar3D.

What we can see is that some of the technology currently used within their popular GSX Level 2 will be used in a similar way within the terminal building. Animated passengers can be seen walking around with their luggage inside Terminal 1C and we also have a brief glimpse of a staff member going about her business at a well known fast-food chain.

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FSDreamTeam Chicago O’Hare Coming In a “Few Days”

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After a year of teasing and previews, FSDreamTeam's anticipated Chicago O'Hare  airport is now just a "few days" away from being released. A post by Simultech Sagl on Facebook shared a brand new video for the product along with the news. The 1-minute 30-second video takes you through the seasonal variation of the airport, confirmation of dynamic lighting, and also the inclusion
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Flightbeam and FSDreamTeam Comment on eSellerate Situation

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With the news that eSellerate's parent company Digital River has decided to stop the service, many developers are now confirming their actions following on to not disrupt services to users. Both Flightbeam and FSDreamTeam has now come out of the woodwork to announce their plans. Flightbeam Flightbeam has confirmed that they are working on a new system for people to
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FSDreamTeam’s Chicago is “Very Close to Release”

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Developer Simultech has stated that Chicago, which is being published by FSDreamTeam, is "very close to release". To accompany the news, developer Alessandro released a brief video showcasing the current work in progress. In terms of where development is, seasonal textures are just being added. From what we can then gather, testing will then take place before an eventual release. The
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