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FSElite Exclusive: Interview with Orbx about their Optica for Microsoft Flight Simulator

ORBX Interview

Orbx is very close to releasing their first-ever aircraft for Microsoft Flight Simulator and we were lucky enough to get some time with Orbx to talk all about the upcoming release. If you haven’t already seen, Orbx will soon be releasing the Edgley Optica for the simulator and it promised to be a unique experience that provides simmers the chance to see the world very low and very slow.

In our exclusive interview with Ellise, Business Development Manager, we dig into some of the finer details about the plane, how it came to be and some tips and tricks for when you take flight in the aircraft.

The EA-7 Edgley Optica is coming very soon to Microsoft Flight Simulator. Stay tuned to FSElite and Orbx to find out when you can get your hands on it.

This is a truly unique aircraft with only a small number of real-world units in existence. What made you decide to want to bring the Edgley Optica to Microsoft Flight Simulator?

For us, it was a clear choice! We wanted our first aircraft to complement our existing Microsoft Flight Simulator product suite. The expansive cockpit views and 8 hours of flight time let us really take in the wonders of the world with an amazing view. The Optica is a simple aircraft to fly; from starting her up to shutting her down. We were looking for exactly this kind of aircraft for those who like to take in the details of the scenery.

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FSElite Exclusive: A Future X-Plane Update Will Focus on Weather, Clouds and Lighting

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In an exclusive interview with FSElite, Ben Supnik has confirmed to us that Laminar Research will begin development on overhauling the weather, cloud and lighting engine within the world of X-Plane. When asked about what the future of X-Plane will look like, Ben said that "The very next thing on my to-do list, we can examine everything about weather, clouds, lighting and all that
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FSElite Exclusive: [NOW LIVE] Live Interview with MilViz About Future Products

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Now Live: Join us later today for an exclusive LIVE interview with Colin from MilViz. Colin will be joining John from the FSElite team as they show off some upcoming aircraft and also some exclusive news about what the future holds for the developer. We'll be broadcasting the interview live on both Twitch and YouTube today (August 23rd 2019) from 17:00 zulu.
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FSElite Exclusive: Pre-Release Previews of Colimata Concorde (X-Plane 11)

Fselite Colimata Concorde X Plane 11 14

Yesterday, we shared with you the pre-release trailer for the upcoming Colimata Concorde for X-Plane 11. We’re very pleased today to bring you some exclusive new previews of the Colimata Concorde in action.

This brand new aircraft from the developers hopes to replicate an accurate and enjoyable simulation of the passenger supersonic jet. As a staple in aviation history, Concorde is truly an exciting and challenging aircraft to fly.

The Colimata Concorde is due to release mid-May in early access. But don’t let the words early-access deceive you as this will be a fully flyable and stable product to fly and enjoy. As community feedback comes it, the developer can take that to further improve the product going forward. Small incremental updates will happen frequently and will continue to enhance the product.

No word on pricing or an exact release date just yet, but you can check out our previous articles on the Colimata Concorde coming to X-Plane 11.

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FSElite Exclusive: Skyline Simulations Bringing Gibraltar to X-Plane and P3D

Skyline Simulations Gibraltar Fselite 03
We are proud to announce, along with Skyline Simulations, a brand new Gibraltar scenery will be coming to both X-Plane and Prepar3D/FSX. Skyline Simulations have brought us products such as Billy Bishop Toronto City and Cincinnati/Northern Kentucky International Airport (KCVG). The team have built up many years of experience in developing products for both primary sims and are now working
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FSElite Exclusive: WindSock Simulations Lanzarote PBR Previews

Windsock Simulations Lanzarote X Plane 11 Pbr (4)
Windsock Simulations, who are known to be converting current Prepar3D airports to X-Plane 11. Right now, they are working on Bergamo, Lisbon and of course, Malpensa. However, they have already released Lanzarote. Originally developed by MK-Studios, the conversion was released earlier last year. Whilst it may already be a completed product, WindSock Simulations has continued development and are working implementing new
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FSElite Exclusive: Interview with Adam Breed from Lockheed Martin

Interview Adam Breed
Yesterday, we confirmed our report that Physically Based Rendering technology was coming to Lockheed Martin's Prepar3D. Specifically, it will be available as of update V4.4, which is planned to be released tomorrow November 28th 2018. To celebrate the new version of P3D, we spoke to Lockheed Martin's Engineering Project Manager, Adam Breed, to tell us more about PBR, why it
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