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Chase Plane

FSFX Packages’ Chase Plane Alpha 2 – Starting Today

Since FSFX Packages released Chase Plane alpha at the end of last year, the team have worked really hard on ensuring they listen to community feedback and improve the camera system leading up to their version 1.0 release. It’s safe to say that over the months the improvements have been regular and have greatly enhanced the user experience.

One feature that is key to alpha 2 is the community feature, which was previewed back in February. FSFX Packages have today confirmed that on April 30 (today!) @ 2300z, they will begin the process of migrating servers. The servers will be down for around 10-20 minutes. If you plan on using Chase Plane at this time, then simply ensure your product is up to date and you’ve switched it on by 2300z.

Developer Month: FSFX Packages Interview

They will then gradually switch on the community feature for users. As for when you have access? You’ll have to keep checking as it looks to be a staggered approach. Keep Reading

Developer Month: FSFX Packages Interview

Welcome to the FSElite Developer Month. Our theme this year is about delivering for the community and part of that is delivering great content to you all. As part of our commitment to you all, we’re pleased to announced Developer Month – a month themed solely around celebrating our great development community. Over the course of March, you’ll be treated to some behind the scene looks at some of our favourite developers, stories from the FSElite team, exclusive interviews and more.

Keven from FSFX Packages was kind enough to stop by and give us some insight into the development process of Chase Plane, how they’re finding the alpha testing and what we can expect in the future. Of course, you can check our all kinds of coverage from their products from us – including, Q400 Immersion Package review and our Chase Plane alpha 1 preview.

There’s loads of great stuff from FSFX Packages below, so I won’t hold you up any longer. Enjoy!

Tell us a little about yourselves and how you got started?
In 2006, we started experimenting with visual effects on FSX, right after the release. The platform offered us new tools and development processes and being a curious person myself, I created the first iteration what would be the foundation of our Immersion Packages today. In 2014 we decided to test the market with PrecipitFX and started teasing for 777 Immersion. It was an instant success, leading us to today. We are now the reference when it comes to visual effects in the Flight Sim Community.

Keep Reading

Win FSFX Packages Chase Plane

As part of our FSElite Christmas Giveaway, we’re offering you the chance to win some great prizes. You can win the prize below simply be signing up with your first name, last name and email. Check out our COMPETITION PAGE for more prizes that may be available.

TrophyWin FSFX Chase Plane
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FSFX released Chase Plane in Alpha earlier on November to bring a camera system unlike anything seen in Flight Sim before. Despite being in alpha state, it's already impressive and improves the quality of cameras already available for Flight Sim. The winner will receive updates from alpha to version 1.x for free.
This contest expired.

Contest Rules & Disclaimer

- Competition closes 72 hours after it opens
- You must submit your real first name and surname. We require a real email address to inform the winner the good news
- The product will be delivered within a reasonable timeframe through FSElite
- FSElite have final say in competition winner
- All products must be adhered to the EULA of the competition prize
- We would like to thank all of our partners, developers, publishers and sponsors for allowing us to deliver the biggest Flight Simulation competition around.
- Money will be transferred via PAYPAL so you must have a PAYPAL account

Why do we want this?

Simply so we can verify that the entry is legit and ensure that the winner is selected fairly. We won’t use the information to spam you.

How to win?

Except Orbx’s Catalina, all you need to do is enter the Contest Hopper entry. Just your name and email address is all we need. A random winner will be chosen 72 hours after the contest opens, so you need to be quick!

So for example, if the contest opens at 10:00am (zulu) on Saturday 10th December 2016, the contest will CLOSE at 10:00am (zulu) on Tuesday 13th 2016.

Want more chances to win?

That’s easy. The more you share, the more you can win! For every person who signs up with their name and email address via your ‘sharing link,’ you’ll automatically gain an extra 2 entries into the contest.

So for example, if you submit your email, share and your friend signs up, you will have 3 entries for the price of 1. Your friend, will still have 1 vote so you’ll still have more chance to win! (Unless of course your friend shares, in which case you need to continue sharing!)

Please give your support

A HUGE thank you to Real Flight Shop for sponsoring this fantastic opportunity, as well as ALL of the developers and publishers.

Orbx, JustSim, UK2000 Scenery, TOGA Projects, FSFX Packages, TFDi Designs, HiFi, ImagineSim, Turbulent Designs, JustFlight, FSLabs and MORE.

We honestly couldn’t do it without all of their hard work and dedication so we really urge you to check out their work.

FSFX Chase Plane Alpha 2 Details

Keven Menard has detailed what users can expect with FSFX Chase Plane Alpha 2.

Whilst people have their opinion on pre-release paid for alpha versions, what’s really impressive is that since the launch of Chase Plane back on November 1st, FSFX have pushed 35 updates to improve the user’s experience. This included everything from fixes to new features.

With November coming to a close, the team will be wrapping up Alpha 1 and will move onto creating the next Alpha version. This will be ready by the end of January.

So what will can you expect from the new version. Well the details are below (YES TrackIR will be integrated!)

  1. TrackIR integration
  2. Performance improvements
  3. Reorder presets by writing the desired index directly
  4. Saveable presets in Static Mode
  5. Massive improvements on the In-Sim View Selector (+ fix for pointing devices & for HiDPI displays)
  6. Control over the sim’s built-in views
  7. Transfer of preset shortcuts when importing from other aircraft
  8. Camera control while in Cinematic Mode
  9. Transition time option per preset
  10. Engine turbulence from inside the cockpit (open canopies)
  11. Virtual doors and walls
  12. Contextual menu in ChasePlane to edit presets
  13. Customizable information overlay including VAS usage, currently loaded preset, save status etc.
  14. Experimental Community features
  15. Simulation Rate support
  16. Sticky Mouse-Look option
  17. Slew Mode detection
  18. Built-in Spot View support
  19. Double-Tap key assignments
  20. Option to minimize to taskbar
  21. Saved Window position
  22. Scroll zoom
  23. Hidden cursor when mouse wheel is pressed and moving
  24. Key Assignments Enable/Disable
  25. Importable camera definitions (built into most aircraft)

Of course, during the Alpha release, we can expect to see some changes and improvements to improve Chase Plane even further.

In the mean time, why don’t you watch our Chase Plan video preview.