Asobo Studio

Hands-On With Microsoft Flight Simulator


The new Microsoft Flight Simulator is just a few weeks away from a public release and we have been lucky enough to have had our hands on a beta build for just over a week. That time has been spent covering all corners of the world in this ambitious title. Without a doubt, this is one of Microsoft’s most vital releases of the year and in a world where staying inside is the new norm, the timing for this release could not be better.

In this preview before release, we’re going to cover our time spent flying. If you’re looking for a detailed review, performance analysis and coverage over every single aspect, to manage your expectations of this article, this will be coming later. For now, we’re going to focus purely on the world, environment and whether or not this new simulator will stand the test of time.

The World Is Literally Yours

Since the Global Preview Event back in September 2019, it’s been clear the whole world is yours to explore.

Before we focus on specific areas of the world, let me just say how stunning I think the simulation looks. Every screenshot or video you have seen so far, is really how it truly looks like in the sim. I’m running the simulator with a modest GTX 1080ti with an oldish i7-4770K and 16GB of RAM. I’m using “high” settings (despite the fact the simulator defaulted me to medium) and I am blown away with each passing minute. The sim runs incredibly well despite the immense detail and despite the 1440p resolution I am running. I will go more into detail about performance once we get review code but suffice to say, I’m impressed with performance even on my ageing machine.

This is the most beautiful looking simulator ever created. Period. There is no denying that years of using other simulators (even with hundreds of dollars worth of add-ons) is starting to age poorly. So to jump into something as beautiful as Microsoft Flight Simulator is a breath of fresh air. Cities look populated whilst golden coasts look inviting and tropical. With travel being such a limited option right now, being able to virtually see anywhere in the world brings joy to a somewhat dark world.

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Microsoft Flight Simulator Developer Interview – Episode 1: World and Weather

Microsoft Flight Simulator Developer Interview Episode 1 World And Weather Fs2020
Direct from the Microsoft Flight Simulator Global preview event in Seattle, join us we interview core members of the development teams at Asobo Studio and Microsoft. Over three episodes we will interview the teams behind the new flight simulator over the world & weather, aerodynamics & cockpits and finally community engagement. In this episode, we speak to David Dedeine and
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