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Verticalsim Releases Peter O. Knight Airport for MSFS

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Taking to their official Facebook page, scenery developer Verticalsim has recently released their recreation of Peter O. Knight Airport (KTPF) for MSFS.

Peter O. Knight Airport (KTPF) is a small-sized Floridian general aviation airfield located on Davis Islands, about 3NM away from the downtown Tampa area. Historically speaking, the airport served as Tampa’s main airport from 1935 to 1945 when its larger sibling, Tampa International Airport, replaced it. Today, the airport mainly serves general aviation traffic and, although not as frequently as it once used to, the occasional seaplane touching down in the Davis Islands Basin.

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PMDG Update Release Details

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PMDG's Robert Randazzo has made a quick statement on the PMDG forums informing users of the current status of the Boeing 777 update. The first thing he addresses is the release date. Previously, PMDG was aiming for a release date mid-February, somewhere between the 17th and the 24th. However, due to some minor small adjustments that were made, this window
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Onfinal Studio Announces Stokmarknes Skagen Airport for MSFS

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Following recent releases, including Berlevåg Airport and Båtsfjord Airport, Nordic scenery developer Onfinal Studio has taken to Facebook, announcing the development of Stokmarknes Skagen Airport (ENSK) for MSFS. Stokmarknes Skagen Airport (ENSK) is a small regional airport located on the island of Langøya, part of Nordland county in Norway. The airport was originally opened on July 1st, 1972, as part of
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Fly The Maddog X 64bit Update, Instructor Panel Expansion, MSFS Announcement

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In the wake of the release of Prepar3D 5.1 Hotfix 1, Leonardo Softhouse has published their latest open beta update for their popular MD-80 aircraft for Prepar3D. In addition to the official compatibility with the latest iteration of the simulator, this open beta introduces several new features and bug fixes. Furthermore, the team has now confirmed a MSFS version development
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Flybywire Simulations Announces A380 for MSFS

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Flybywire Simulations, the team behind the great A320 enahncement mod for the default A320Neo of Mircrosoft Flight Simulator, has announced they had started developing an A380 from scratch for the new platform. The aircraft is currently in early stages and is being built parallel to the A320Neo project. Not much more has been shared by the team. Flybywire Simulations is
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Orbx Announces Olbia Costa Smeralda for MSFS

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Orbx has started the week off by announcing they will be bringing Matteo Veneziani’s Olbia Costa Smeralda airport to Microsoft Flight Simulator. The popular European destination sees a mix of general aviation traffic, private charter jets and also a large number of airliner traffic to the local area.

Set in the Mediterranean island of Sardina, Olbia has scenic views, huge amounts of vegetation and great looking docks, harbours and charming towns all of which Matteo has customised for the simulator. According to the post on the Orbx forums, Matteo has taken the most recent MSFS SDK updates and will use completely custom animated jetways, custom ground poly and more. Whilst Olbia was originally released for Prepar3D, this version has had all the textures redone and the dozens of landmarks are brought over to the new simulator giving you the chance to explore.

When Olbia Costa Smerala airport for Microsoft Flight Simulator releases, it will include the airport in high-quality detail as well as the surrounding city to provide an immersive experience.

Orbx has shared a range of previews for the airport product itself, and a release is expected sometime soon.

You can read more, and see more previews, on the Orbx forums.

 

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Gaya Simulations Announces Munich Airport

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Gaya Simulations has brought to their Facebook page a single screenshot displaying the ATC tower of Munich Airport (EDDM). Not much further details have been shared, but it is fair to assume the scenery will be developed for Microsoft Flight Simulator as a priority. Gaya Simulations also being a developer on P3D and X-Plane, we will need to wait for
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TorqueSim Introduces the Cirrus SR20

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TorqueSim has introduced to the community  their next product, the X-Aviation Take Command! SR20 for X-Plane. The aircraft is a derivative of all the work that was put in the previously released TorqueSim SR22. This new aircraft is a partnership between TorqueSim, RealSimGear and X-Aviation. The SR20 will retain the major features of the SR22, with a dedicated piston engine
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MSFS August 27th Development Update

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Microsoft has presented their latest development update for the recently released Microsoft Flight Simulator. The Microsoft team has news for the community about a patch that will fix problematic issues that customers have been experiencing. Furthermore, users have experienced issues such as crashes during the installation process of the new sim, so the team has implemented a fix that should
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AOA Simulations Reiterates X-Plane Commitment, Previews V-22

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Following the release of Microsoft Flight Simulator, AOA Simulations has reiterated in a Facebook announcement their commitment to the X-Plane development environment. However, the developer added that they did not rule out development for "other platforms" in the future, without further details. The company cited that X-Plane fitted well their current business scheme, and that as it was a great
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