FSElite Exclusive: LatinVFR Fort Lauderdale Features Sloped Runways In Prepar3D V4 (With Working AI)

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In an exclusive interview with FSElite, LatinVFR has shared the news that their upcoming airport, Fort Lauderdale-Hollywood International Airport will feature sloped runways Prepar3D. Whilst we know that sloped runways are possible in Prepar3D, they are not usually compatible with AI traffic. This is fine at small airfields, but not so much at a busy international airport. However, with Fort Lauderdale-Hollywood International Airport, LatinVFR has found a way to have a sloped runway with working AI traffic.

In the interview (to be published tomorrow), Ricardo from LatinVFR describes using the sloped runway for the first time as one of his favourite moments when developing the scenery.

The question is, how has this been made possible? Here’s a snippet from our upcoming interview with Ricardo from LatinVFR.

Which part of the development of KFLL stood out to you? Were there any challenges? What was your favourite moment of development?

There are always challenges, the sloped runway had the challenge of not working with AI traffic, thankfully we found out during development that a group of people worked on a system that allowed AI traffic to use the sloped runway, under certain airport elevation conditions. These conditions were met with KFLL, and thanks to Sean Isom and Federico Sucari of FSSI this was possible.

My favorite moment was when I tried the sloped runway on the sim, we had done sloped runways before (SLSU, SVMI) but this time I think we did this precisely and exactly with the elevation fluctuations as in real life.

You can also see an exclusive image of the sloped runway in the featured image above.

The full interview will be published tomorrow, along with additional screenshots and details about the upcoming airport from LatinVFR.


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X-Plane developer Verticalsim has announced that their upcoming release of Tampa Airport (KTPA) will be distributed for $24.99. Furthermore, the developer has also shared the features which will release with the airport.

Verticalsim acknowledges that this is a higher price than usual, but said that as it has taken over 2-years to develop the scenery, plus the fact that this is the most advanced product to date, they feel the price is fair.

Some of those advanced features include high-resolution orthoimagery covering the boundaries of the airport, custom hand-built mesh along with highly detailed models of various landmarks including downtown, Rocky Point and International Plaza. Ground-traffic, cars, airport traffic and ramp workers have been added, along with PBR materials where possible.

Whilst no release date has been specified, the team are working as fast as possible to get it to users. Verticalsim said there are “very few things left to do.”

We’ll be sure to let you know when there’s any further news. 

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