Jo Erlend is back with another scenery for Norway and this time we’re being treated to Trondheim airport. The international airport in Værnes which is served by Scandinavian Airlines and Norwegian has been growing in popularity in recent years. Soon to be published by Aerosoft, we will have a detailed rendition within our sims. The feature list is bold and will bring a lot to the sim.
It will have detailed modelling of the airport (and interior) and terminal, photo-real ground textures and even custom terrain including taxiway bridges etc. SODE will be used heavily too for the visual guidance system, animated windsock, hanger doors and even animated passengers!
There’s loads to check out and you can see the level of detail in the shots below. You can find 40+ more screenshots over on the Aerosoft forums. As soon as this is out, we’ll let you know!
– Fully compatible with FSX(SP2 or ACC) / FSX SE / P3Dv3.
– Includes a highly accurate recreation of Trondheim Airport, Værnes.
– Highly detailed models of airport terminal and buildings.
– Photo-realistic building and ground textures.
– Densely placed ground equipment and service vehicles.
– Highly detailed custom terrain model with taxiway bridges over roads and railroad.
– Terminal interior included.
– Photo-real scenery covering airport and vicinity.
– Landmark buildings and bridges in the vicinity of the airport included.
– Seasonal textures included.
– Winter ground model with highly realistic ice and snow effect.
– Custom runway and approach light effects.
– Highly realistic night time effects.
– Vicinity animations. (Train and custom road traffic.)
– Animated service vehicle traffic.
– Visual Guidance Docking System included. (SODE required in P3Dv3)
– Animated jetways. (SODE)
– Animated passenger boarding at jetways. (SODE)
– Deice service available during winter season. (SODE)
– Animated Hangars doors. (SODE)
– Custom animated windsock. (SODE)
– Embedded runway guard lights. (SODE)
– SODE features can be disabled with included scenery Configuration Tool.
– Scenery Configuration Tool included to optimize performance on a wide range of systems.
– Different texture resolution sets included to optimize performance.
Aerosoft are back again today with some new shots of their upcoming A330 for FSX and P3D.
Today, we’ve been shown some of the night lighting for the cabin in external view. Work is still to be completed on the lighting for the passenger windows, but as you can see, the galley sections are coming along nicely.
We won’t have any updates next week as the developer is working on some other stuff for the time being.
A couple of weeks ago, we informed you guys of an upcoming update to Madeira to reflect the real-world changes taking place. For example, the airport is now called Funchal Cristiano Ronaldo Airport and as such signage has changed throughout the airport. To ensure the airport is as accurate as possible, MK-Studios have updated it.
Further changes to version 1.03 is AFCAD changes, new taxiway markings and the slope wall resolution has also been adjusted.
You can download the update now from Aerosoft or your store of purchase.
Full change list below. If you’re unsure, read our review (bare in mind it was based on version 1.01). ALSO, you can win a free copy by entering here.
Change Log – version 1.03
AFCAD adjustments (FSX and P3D)
Papi lights appear as square from fare (FSX)
3D grass added (FSX)
Taxiway centerline lights fixed (FSX)
New taxiway markings added to match current airport state (FSX and P3D)
Airport name changed (Funchal Cristiano Ronaldo Airport)
New airport logo added (FSX and P3D)
Porto Santo windmils added
Slope wall resolution adjusted (FSX and P3D)
Runway lights red type added at runway endings (FSX and P3D)
Here at FSElite we do all we can to support our community. Whether that’s providing you with some interesting articles or breaking exclusives. What people seem to really love is FREE things! Luckily for you, we have some amazing partners who help us to help you. As a result of their generosity, we’re able to offer you some cool prizes during our Great Easter Giveaway!
Over the next 4 days (Good Friday, Saturday, Easter Sunday and Easter Monday), we’ll be providing you the chance to win! We’ll be using our Contest Hopper to give you as much opportunity as possible to win. Don’t forget to sign up to our Facebook and Twitter pages to ensure you don’t miss the chance to win!
Today, Aerosoft have been kind enough to provide us a free copy of Madeira Evolution X to a lucky winner! The scenery package is one of the most challenging airports in Europe and will certainly give you one hell of an approach. We recently reviewed it and were really pleased with how well modelled the airport and island is.
Sign up below and remember to share. The more you share, the more raffle tickets you’ll collect – thus increasing your chances to win!
Win Aerosoft Madeira Evolution X
This is your chance to win Aerosoft's recently released Madeira Evolution X for FSX / Prepar3d. We recently reviewed it and thought it was an excellent product. This is your chance to win! The more you share, the likelier you are to win! Thanks to Aerosoft for providing!
- Winner announced 22nd April 2017 - Only one prize available - Prize only available from Aerosoft - You have 24 hours to reply to a victory email if you win - For each person who enters through your share link, you will generate an additional 'raffle' ticket. E.g. 1 personal entry + 1 share entry = 3 raffle tickets in total.
If you don’t win, you could just buy it from Aerosoft.
Just a few days ago, Mathijs posted an interesting project to inject icebergs into flight simulator. After all they are a natural occurance in the real world and one pilots get to see day to day when flying over the Atlantic. Despite the assumption it was taking away resource from other projects (which it wasn’t), it was just another piece of freeware to enhance the experience.
Sadly it’s been confirmed that the ice has melted and the project is no more. Mostly down to flight sim limitations. So basically, as pilots are flying always looking ahead, they had to inject the icebergs in a way to be able to see them at distance. Problem is the max distance is around 50km in flight simulator. So if you’re flying and are 51km away it won’t be there but at 50km, it’ll pop it view. Not the smoothest of transitions.
The guys are looking for support from their scenery developers to see if there’s a way to manipulate the sim to show the icebergs at a great horizontal distance.
For now, this project has evaporated into the atmosphere.
We want to ensure that you make the most informed decision you can. We will always put the Simmer First as per our Community Charter. When reading, please use of Review Guidelines to help you understand how we review products.
In early 2015 MK Studios posted a cryptic terrain mesh of an airport that needs no introduction and asked the community if they knew the airport. This would lead to months of excruciating anticipation for the community. However almost two years later the saga was brought to an end and we welcomed Madeira Evolution X with open arms.
I think you’ll be hard pushed to find anyone who hasn’t heard of this infamous airport or its toe-curling approach so much like the majority of the community I was itching to get my hands on a copy. Madeira Evolution X is available on simMarket for £22.79 Inc VAT or if you were the owner of the previous versions an upgrade fee is payable. Like most products on simMarket the file is a direct download with an approximate size of 1.2GB and once purchase is complete you will receive an activation key for a straight forward installation. There is no customization tool available which isn’t a major issue given that this is a small airport. It may seem common sense but I personally recommend reading the user manual. I was so eager to fly that I skipped the manual and ran into a few issues that due to my negligence took a few days on the forums to identify. I’d also like to say that the support team are very good and attentive so if you have any issues go straight there after the manual of course.
It’s been a bit quiet lately on the Aerosoft CRJ front lately, but some of the beta testers have revealed a little more information about the product.
Firstly, you can check out the video above which shows off some of the new sounds, FPS improvements and more. The team have been working hard on fixing things for LNAV and double ADFs. Of course, there’s still some bugs to iron out.
Something else that was raised was the ability to optimise to run as close smooth as possible. With that feedback, Hans then quickly added some further options to give more flexibility to the user.
No release estimates were made (probably for the best), but good to see some new looks at this interesting bird! However, Navigraph seemed to point to May, but with that a month away, we’ll soon find out.
Over on the Aerosoft forums, Mathijs talked about how he read in the newspaper the current situation of numbers of icebergs over in the Atlantic. Mostly up by Newfoundland and Greenland. Then he made a good point: we don’t have icebergs really represented in the sim!
With Stefan working hard on the A330 and the CRJ, he needed a break to keep his mind fresh. As a result, he’s worked on creating some cool icebers for the sim. Mathijs said that they will be placed in the sim this time of year.
Providing you have a forum account the files will be free and will probably just be placed in the main flight sim scenery folder.
They look somewhat cool, but we’ll wait and see to know what they look like form FL360.