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New Flightbeam / iBlueYonder KPDX Update and XP Info

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Whilst Portland (KPDX) from Flightbeam / iBlueYonder was released a few months ago, updates are still being developed for the add-on. Posted on Facebook, iBlueYonder (Bill Womack) gave a detailed look at some of the new features to come with an upcoming update, along with some new previews of the X-Plane 11 version.

Teased a while ago, the all-new Atlantic Aviation FBO will be newly modelled in the update. Not only will it be fully modelled, it will also be animated with triggered hanger doors which open and close. This is all done through SODE. Furthermore, the new update will also include new animated custom vehicles around the airport as well as a few other fixes reported by the community.

It was announced a while back that Flightbeam / iBlueYonder would be bringing Portland over to X-Plane. With the Facebook post, some brand new previews were shown off, along with some confirmed feature details. The first piece of news is the fact that the airport will include custom dynamic jetways (powered by SAM) as well as aircraft marshallers to get you parked accurately at the gate. Furthermore, just like the P3D version, the Atlantic Aviation Hanger will also be included and animated.

In the spirit of FlightSimExpo, iBlueYonder is also holding a sale for Portland (KPDX), where, if you purchase through the iBlueYonder store (only), you can receive 30% off. Valid from June 7th – June 9th only.

Tags : AirportFlightBeamiBlueYonderKPDXPortlandScenery
Calum Martin

The author Calum Martin

I have been an avid fan of Flight Sim since the release of ‘2000 and have developed my love for aviation ever since. I have the knowledge and experience to really deliver an excellent aviation community. Although no real life flying experience, I have a good understanding and always learning more and more.
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