Announced during their live stream event in August, Aerosoft’s Mathijs Kok has shared a handful of in-development previews for the Twin Otter aircraft. As well as the new previews, he also gave a few other details about what customers can expect when the aircraft eventually releases for Microsoft Flight Simulator.
First and foremost, it should be made clear that the Twin Otter that is in development for Microsoft Flight Simulator is an entirely new build made from scratch. This means all new modelling, texture work, aircraft systems, etc. As a result, Mr Kok did confirm that the aircraft would not receive any upgrade discount for customers of the Prepar3D version of the aircraft. That said, he did say that they intend on selling it as a “medium-priced product”.
Adding to his comments on the price of the product, it is confirmed that the aircraft will also be made available for those who use Microsoft Flight Simulator when it releases for Xbox consoles. He confirmed that the buttons/controls and axis are already mapped out and planned for use on an Xbox controller. However, it was made clear that this does not mean the systems will be simplified, but rather they are ensuring it’s accessible to as many people as possible.
The in-development previews are still very early on. It’s also worth noting that Aerosoft has now grown its internal aircraft development team to now enable them to have two full teams working on aircraft simultaneously.