JustSim Updates Düsseldorf EDDL To v2 For P3Dv4.4+

224263 30 11 2019 12 56 56

Shortly after it was announced about two weeks ago on their Facebook page, JustSim has released the V2 of their Düsseldorf / EDDL airport. The upgrade brings the scenery, originally released in June 2017, up to the latest standards for Prepar3D v4.4+. The airport is now up-to-date with the latest layout, is now compatible with SODE VDGS and sees the addition of PBR textures. Overall, the changes are pretty significant.

Düsseldorf airport is the third biggest airport of Germany, after Munich and Francfort. While the demise of Air Berlin has brought down passenger figures since late 2017, the airport still serves more than 24 Million passengers each year.

Düsseldorf V2 is only available on Prepar3D v4.4+ versions. Previous owner of Düsseldorf by JustSim who bought the scenery on Simmarket are entitled to an upgrade price of €5.90. The purchase has to be made with the same account as the previous version. New customers will be able to buy the full version on Simmarket for €19.90.

Change list from V1 to V2

  • New ground polygon texture
  • Ground polygons were compiled using SDK 4.5
  • More than 25 Parking lots were added/changed.
  • New parking lot markings
  • Animated wind socks (SODE) have been added.
  • Added 3D grass.
  • Updated AFCAD file.
  • Custom GSX profile.
  • Add special phototerrain version for ORBX FTX openLC Europe
  • GSX Ground Service settings for use with SODE VDGS and withouth SODE VDGS
  • Lighting on the runway taxiways has been changed.
  • Dynamic lighting has been changed
  • 3D models now use PBR materials (SDK 4.5)
  • Additional optimization performed
  • Various small fixes

Full Feature List

  • Fully compatible with FTX Global Base and FTX Global Vector by ORBX
  • Fully compatible with FTX Germany North by ORBX (special phototerrain version for FTX openLC Europe as bonus) – see a manual for scenery after installation!
  • Fully compatible with PILOT’S FSG – FS GLOBAL 2018 FTX and default mesh
  • Shading and occlusion (texture baking) effects on terminal and other airport buildings
  • Ground polygons made with the requirements of the SDK Prepad3D-PBR materials used.
  • Visual Docking Guidance System (VDGS) (12BPILOT or GSX Ground Service versions) – see a manual for scenery after installation!
  • Animated SODE Jetways
  • Custom GSX Ground Service settings for scenery (parking’s specifications, vehicles, pushback and boarding services) – see a manual for scenery after installation!
  • Dynamic lighting of the apron
  • 3D models now use PBR materials (SDK 4.5)
  • High resolution ground textures / Custom runway textures
  • High resolution building textures
  • Many animated custom ground vehicles.
  • Surrounding area with custom autogen
  • Fully AI traffic compatible with accurate AFCAD file
  • Excellent night effects
  • 3D birds
  • 3D grass
  • Optimized for excellent performance
  • Fully 3d taxiways lighting
  • Automatic season change for vegetation, high resolution phototerrain
  • Realistic reflections on glass
  • Inclusion of manual in PDF format
Tags : DusseldordJustSimSceneryUpdate

The author Guillaume

Guillaume can be found with either his head in the sky or on his legs running on the trails. He's a licensed glider and ultralight pilot and former Air France cabin crew along with 25 years of simming under his belt. He spends his nights reading and learning aircraft manuals and building his own home cockpit.
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