Just Flight Updates Traffic Global X-Plane

Just Flight Traffic Global X Plane 11 New Oc (8)

A significant update to Just Flight’s Traffic Global on X-Plane 11 has been released. The new update, since the original release fixes plenty of issues, added some new features and generally improved many little bugs in-line with community feedback.

A few highlights from the massive changelog below include the addition of landing lights to all aircraft models, new schedules for cargo aircraft, improvements to the lighting logic and also a potential fix to random crashing when replacing aircraft. The new update has also fixed some issues with aircraft pushback, added handling for military-only runways and much more.

When we spoke to Scott from Just Flight earlier today, he also told us what the future for the product holds. In the New Year, we can expect some bigger updates, which will include GA aircraft, along with MAC compatibility for those users. There will, of course, be smaller updates throughout as well to patch any bugs or smaller changes.

You can pick up a copy of Just Flight Traffic Global from the Just Flight store for £34.99.


  • Add landing lights to all models. Fix some visibility rules for other lights.
  • Add taxi lights and orient nav lights correctly.
  • Fix a timing-related problem making certain aircraft skip taxying on initial startup.
  • Fix “Loading airports 0%” when scenery for PowerPC Macs is installed.
  • Use thread-local OpenAL context to prevent positional audio interfering with other plugins.
  • Correctly pass camera control to other plugins if not using a TG camera.
  • Change lighting logic.
  • Scale lights according to aircraft size
  • Adjust engine exhaust slightly.
  • Workaround for model bugs in the B772/B772F .
  • Workaround for XP bug which was affecting interaction with other camera plugins.
  • Keep a minimum speed on propeller RPM at low throttle
  • Updated French translations.
  • Highlight a cause of bad time/position calculations.
  • Fix engine location bug in B772/B772F
  • Potential fix for random crash when replacing aircraft.
  • Fix certain aircraft being invisible when “Allow Substitutes” is disabled.
  • Update the airline list and traffic database.
  • Only show taxi lights when it’s dark. Vary the exact time per aircraft.
  • Check for intersecting runways.
  • Several updates for DataRefs/third-party access.
  • Improved classification of cargo aircraft.
  • New schedules, new paintkits for freighters.
  • Correct the names for Vueling A319 and Nordwind A321
  • Fix corrupt text or crash when Flight Board is open.
  • Fix lightmap on A300-600F
  • Flight board could show incorrect flights under some circumstances
  • Handle cases where the source data uses passenger a/c for freight routes.
  • Add handling for military-only runways.
  • Fix a problem with aircraft reversing not checking whether the adjacent taxiway is clear correctly.
  • Try to hard-reposition aircraft on the ground on startup if an intermediate waypoint is not yet ready for use.
  • Show unusable parking on the Flight Path view
  • “Loading Airports” progress may not always have been correct
  • Pushback may not always have headed for the correct taxiway section.
  • Update traffic database to include more freight flights with correct aircraft codes.
  • Stop taxiway sections being repeated if the AI is repositioned on initial startup.
  • Save settings immediately when the settings dialog is closed.
  • Small update to airline names.
  • Use different method of setting flight level.
  • Corrections to some more airline names.
  • Several changes to improve calculation of clearance on approach.
  • Add Tab hotkey to the radar to toggle between always-show, always-hide and auto-hide the side panel.
  • Fix classification and add freighter for BAe146
  • Add paintkit for ATR72 Freighter
  • Fix model name for Finnair A321
  • Add paintkit for A319 Freighter
  • Further improvements to separation.
  • Update French translations.
  • Fix a previous-waypoint curve not being displayed correctly in the Flight Path View
  • Major change to aircraft avoidance.
  • Fix visual bug with some engine parts.
  • Fix logic bug allowing aircraft to start too close to each other on takeoff.
  • Increase clearance distance from the user’s aircraft
  • Fix some edge-cases for avoidance.
  • Fix lit texture on Saab S340
  • Double-sided polygons – typically propellers – converted correctly.
  • Add PBR textures for A319
  • Change some eagle-claw animations
  • Refinements for go-around
Tags : Global TrafficJust Flight
Calum Martin

The author Calum Martin

I have been an avid fan of Flight Sim since the release of ‘2000 and have developed my love for aviation ever since. I have the knowledge and experience to really deliver an excellent aviation community. Although no real life flying experience, I have a good understanding and always learning more and more.
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