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Just Flight Releases Traffic Global for X-Plane

Just Flight has released its long-awaited Traffic Global expansion pack for X-Plane 11. The new add-on will inject thousands of AI control flights within the simulator, populating X-Plane with real-world aircraft and airlines flying accurate routes to a schedule. Includes is 65 aircraft types and over 860 liveries with worldwide coverage.

In total, over 600,000 flights are included which cover more than 300,000 airports across the globe. This includes elements such as multi-point, multi-day flight schedules. If you want to add new or alter liveries, that can be done easily also via the configuration tool included. Furthermore, each aircraft has 3D sound, which can also be independently controlled.

Just Flight is also keen to point out that performance is barely affected by the AI traffic add-on as everything is loaded in the background before you start a fight. If you want to hook it up to another PC via networking, that has also been made possible out of the box.

A full list of features, along with a detailed FAQ can be found on the Just Flight Traffic Global for X-Plane page. It is now available for £34.99 (excluding tax) and is 1.2gb in size.

Feature List

Hundreds of combinations of airlines and aircraft provided – Traffic Global comes with 65 aircraft types over 860 liveries covering most of the world’s airlines.

Over 600,000 flights included by default – the flight database is created from recent commercially sourced flight data and processed using custom tools specifically written for Traffic Global. It has up-to-date flights covering more than 3,000 global airports with complex, multi-point, multi-day flight schedules.

High performance – even with hundreds of AI aircraft on screen and more being simulated nearby, simulator performance is barely affected. Traffic Global is highly multi-threaded.

AI respond to the sim pilot – as you move around the airport, other traffic will do its best to stop and allow you to pass. Collision with AI is possible but can be disabled.

Seamless start-up – there is no need to manually configure a flight plan or wait when you start a new flight or move to a new airport; Traffic Global loads everything in the background and is usually ready to go as soon as your flight starts.

Full 3D sound for all aircraft – each AI aircraft has engine and equipment sounds modelled in 3D using the widely supported OpenAL. Volume is controllable independently of X-Plane’s own.

Simple installation – no messing around setting up subscriptions, additional files or per-airport custom setups. Traffic Global is ready to run ‘out the box’.

Compatible with third-party airports – Traffic Global uses the same data for airport definitions as the simulator itself, so third-party airports, both commercial and free, will be used if they are installed.

Many new camera types – seven new controllable external views allow you to follow individual AI aircraft, either independently or in association with your own.

Three new control windows – a radar display centred on your aircraft, a flight board switchable between all nearby airports, and a flight plan display showing nearby airports, taxiways and flying aircraft are provided. Each has hotkeys and can be detached from the main X-Plane window.

Full X-Plane integration – new map layers showing flying or grounded AI aircraft are added to X-Plane and most hotkeys can be re-assigned using the standard X-Plane settings.

Networking support included as standard – serious cockpit builders using more than one PC to control their displays get the same traffic across their entire setup.

Extendable – new or altered aircraft liveries can easily be added and will be used with no additional configuration. New traffic can be added using freely-available tools; Traffic Global uses the same traffic database format as Prepar3D and Flight Simulator X.

Potential for third-party plugin integration – Traffic Global publishes ‘datarefs’ exposing the locations of all nearby traffic and includes example code for using them.

Tags : Just FlightTraffic GlobalUtilities
Calum Martin

The author Calum Martin

I have been an avid fan of Flight Sim since the release of ‘2000 and have developed my love for aviation ever since. I have the knowledge and experience to really deliver an excellent aviation community. Although no real life flying experience, I have a good understanding and always learning more and more.
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