Keven Menard has detailed what users can expect with FSFX Chase Plane Alpha 2.
Whilst people have their opinion on pre-release paid for alpha versions, what’s really impressive is that since the launch of Chase Plane back on November 1st, FSFX have pushed 35 updates to improve the user’s experience. This included everything from fixes to new features.
With November coming to a close, the team will be wrapping up Alpha 1 and will move onto creating the next Alpha version. This will be ready by the end of January.
So what will can you expect from the new version. Well the details are below (YES TrackIR will be integrated!)
- TrackIR integration
- Performance improvements
- Reorder presets by writing the desired index directly
- Saveable presets in Static Mode
- Massive improvements on the In-Sim View Selector (+ fix for pointing devices & for HiDPI displays)
- Control over the sim’s built-in views
- Transfer of preset shortcuts when importing from other aircraft
- Camera control while in Cinematic Mode
- Transition time option per preset
- Engine turbulence from inside the cockpit (open canopies)
- Virtual doors and walls
- Contextual menu in ChasePlane to edit presets
- Customizable information overlay including VAS usage, currently loaded preset, save status etc.
- Experimental Community features
- Simulation Rate support
- Sticky Mouse-Look option
- Slew Mode detection
- Built-in Spot View support
- Double-Tap key assignments
- Option to minimize to taskbar
- Saved Window position
- Scroll zoom
- Hidden cursor when mouse wheel is pressed and moving
- Key Assignments Enable/Disable
- Importable camera definitions (built into most aircraft)
Of course, during the Alpha release, we can expect to see some changes and improvements to improve Chase Plane even further.
In the mean time, why don’t you watch our Chase Plan video preview.