Flightbeam Updates Denver for Microsoft Flight Simulator

Flightbeam Denver Update Msfs 3

Flightbeam Studios has issued a brand new update for their Denver Airport for Microsoft Flight Simulator. The all-new version, version 1.40, brings some “significant changes” to the airport product. The airport was originally released to coincide with the release of Microsoft Flight Simulator back in August 2020, but as the SDK has advanced significantly since then, Flightbeam has gone back over the product to improve it.

In a blog post on the (new) Flightbeam website, the team said that the drastic terrain in the area saw some of the launch’s original teething issues. Since then, the SDK has been changed substantially to allow a much smoother experience around the ramps, taxi areas and runways. There are some other improvements also including new custom ortho imagery and better blending with models.

The update is readily available through the Flightbeam Store via the Contrail App. If you purchased the product through the Microsoft Flight Simulator Marketplace, you can update the content via the Content Manager from within the simulator.

If you don’t own Flightbeam’s Denver Airport (KDEN) for Microsoft Flight Simulator, you can buy it from the Flightbeam Studios store for $14.99. There is a 30% discount available to customers who own the product on Prepar3D.

Denver is not the only airport from Flightbeam available for Microsoft Flight Simulator. You can see more on their Washington Dulles Intl for MSFS here. We just need to start seeing more progress on Auckland Airport for Prepar3D.

Flightbeam Studios’ Denver Airport (KDEN) v1.40 Changelog:

  • Significant revamp of the terrain system, fixes to flatten bumps and various taxiway issues
  • Custom ortho imagery for better blending
  • Added various custom objects in airport perimeter
  • Many fixes to models and textures for improved visuals
  • Fixed terrain for track tunneling
  • Custom ILS navaids
Tags : AirportDenverFlightbeam StudiosKDENSceneryUpdate
Calum Martin

The author Calum Martin

I have been an avid fan of Flight Sim since the release of ‘2000 and have developed my love for aviation ever since. I have the knowledge and experience to really deliver an excellent aviation community. Although no real life flying experience, I have a good understanding and always learning more and more.
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