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Flightbeam KPDX Portland Airport Updated to V1.1

Flightbeam Portland Kpdx Update (1)

Last week saw the release of Flightbeam + iBlueYonder’s KPDX Portland Airport. As of a few moments ago, developer Bill Womack released a new update for the product.

In his Facebook post, which also details some of the challenges any developer faces during crunch time, he confirmed that KPDX Portland is a project that will continue to be improved over time. As part of the process, the new update includes some minor fixes and improvements. Some additional objects such as the airport’s fire station and fuel tanks and also the Glenn Jackson bridge. Furthermore, the update included SODE-driven custom animated windsocks.

All of the update files are now live. So if you already own the product, simply run the Flightbeam Manager and it will update through that. Otherwise, if you are yet to buy it, you can do so either via iBlueYonder’s website or through Flightbeam. It will cost you $29.99 and is available for Prepar3D V4 only.

Tags : AirportFlightBeamiBlueYonderKPDXPortlandSceneryUpdate
Calum Martin

The author Calum Martin

I have been an avid fan of Flight Sim since the release of ‘2000 and have developed my love for aviation ever since. I have the knowledge and experience to really deliver an excellent aviation community. Although no real life flying experience, I have a good understanding and always learning more and more.
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