FSLabs are back at the development table continuing to improve their A320-X. Whilst the most recent update provided a huge list of changes and fixes, there was still work for the team to do to make the A320-X even better. More excitingly, the update appears to be right around the corner.
Whilst there isn’t an official change log at this point, multiple forum posts by some of the developers suggests what will be in the next update. The biggest update will fix the strange issue of certain airports causing the aileron reaction time to be slower than usual (not confirmed what caused the issue). The sound department has also been looked at with the PA system playing in the flight deck when it’s off now fixed. Furthermore, the new update will also allow you to map engine, environment and cockpit sounds to different sound devices in real time.
Finally, as described in the title, Andy Wilson also said that this update was due this week (providing things go well). When the update is available to download, we’ll let you know.
Further to the A320-X, I also caught some snippets of information concerning the Concorde in P3Dv4. If you missed the news before, FSLabs said that they heard the community loud and clear that the Concorde was sorely missed in the sim. As such, it appears that development is well underway.
Again, in multiple forum posts, it’s clear that work is full steam ahead. When asked, it was confirmed that the new version of Concorde will use the correct CAS (Calibrated Airspeed) calculation. The ADC of the Concorde has also been rewritten to provide more realistic Max Climb Law and more.
No screenshots or other information is available right now, but again we’ll continue to monitor it going forward.