Looking at getting into flight simulation development? This might catch your attention. Laminar, the developers of X-Plane are looking to add a Junior UI Developer to their development team.
About this position.
What you will be doing is user interface work for us. The Plane Maker and Airfoil Maker user interfaces did not get the same overhaul that X-Plane itself did when version 11 was released and they would like to change that. Its a major undertaking and applicants could be responsible for it in its entirety. Beyond that, X-Plane has a long list of UI to-dos for improving the user interface.
Why would you want to work for Laminar? Here is a small tidbit from Laminar themselves.
“As a member of our team, you would:
- Work on stuff that matters. Real pilots fly safer because of training in X-Plane, and real aerospace organizations (like Boeing, Cessna, and NASA, to name just a few) prototype aircraft in X-Plane before they build them in the real world.
- Work on a product that millions of people will see. You’ll get feedback from users, and that feedback will drive future development.
- Have tremendous input on the direction of the product. Because X-Plane is an exceedingly small team, every team member has a lot of say about what we work on and how we make the product better for our users.
- Set your own schedule. As far as we’re concerned, if you’re shipping features and fixing bugs, it’s your business when you do so.
- Work remote. No commute, no cubicles, nothing to impede you from doing great work. (But the rest of the team is just a Slack call away!)
- Work on a variety of technologies and products. At various points, you might work on X-Plane, Plane Maker, WED, the X-Plane installer, the Scenery Gateway web app, or even the X-Plane.com web site. We are not the kind of place where you get hired for one aspect of the product, and are then forbidden from touching anything else.“
Qualifications include:
“A qualified candidate will:
- Have a computer science degree or equivalent real-world experience.
- Be a quick learner. We expect most of what you need to know (beyond computer science fundamentals) to be learned on the job.
- Have the self-discipline to work from home and set your own schedule. (It’s not for everyone.)
- Have excellent communication skills in English.
- Be interested in UI/UX.“
For a full description on this position, a full list of qualifications and how to apply, visit the X-Plane website.