X-Plane 12 Dev Deep Dive – Ep 7: UI, SDK & Third-Party Products

The final episode of our Dev Deep Dive series explores a first look at third-party content for X-Plane 12 and more.

Welcome to the X-Plane 12 Dev Deep-Dives series. In this series of content, FSElite goes behind the scenes with the Laminar Research team on a huge number of topics with the upcoming release of X-Plane 12.

During the next few weeks, we will learn about all aspects of X-Plane 12 from the marketing and sound design to the new flight model and advanced rendering engine. Each episode will have a specific focus giving you as much insight into X-Plane 12 as possible.

In our FINAL Dev Deep Dive with the Laminar Research team, Ben goes into detail about what they are doing to support third-party developers with their add-on content. We also have a brief look at the UI and how the SDK is evolving to make it more inclusive to everyone wanting to take part in simulation development.

Sit back and enjoy our Dev Deep Dive series with X-Plane 12.

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Calum Martin
Content Director
Calum has been an avid fan of Flight Sim since the release of FS2000 and has developed his love for aviation ever since.
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