Verticalsim Releases Peter O. Knight Airport for MSFS

Taking to their official Facebook page, scenery developer Verticalsim has recently released their recreation of Peter O. Knight Airport (KTPF) for MSFS. Peter O. Knight Airport (KTPF) is a small-sized Floridian general aviation airfield located on Davis…

Verticalsim Releases Peter O. Knight Airport for MSFS

Taking to their official Facebook page, scenery developer Verticalsim has recently released their recreation of Peter O. Knight Airport (KTPF) for MSFS.

Peter O. Knight Airport (KTPF) is a small-sized Floridian general aviation airfield located on Davis Islands, about 3NM away from the downtown Tampa area. Historically speaking, the airport served as Tampa’s main airport from 1935 to 1945 when its larger sibling, Tampa International Airport, replaced it. Today, the airport mainly serves general aviation traffic and, although not as frequently as it once used to, the occasional seaplane touching down in the Davis Islands Basin.

Interestingly, the airport served as an auxiliary fighter landing ground during WWII and was named in honor of former U.S. Supreme Court nominee and Tampa lawyer Peter O. Knight. It also plays the role of host to the, in April held, “Islands Fest,” a Tampa area meet-and-greet event where a variety of airplanes, cars, and other objects are put on display on the airport’s grounds.

Reputed scenery developer Verticalsim has recently taken to Facebook, indicating that they have released this iconic and bustling Florida general aviation airfield for MSFS. The developer suggests that the scenery features cleaned-up orthographic imagery and properly-adjusted mesh terrain, custom 3D airport buildingsPBR textures, and custom vegetation and clutter objects, among others.

The airport is now available for purchase from Verticalsim‘s official webpage and will cost you $9.99. This price will, however, be dependent upon your region of purchase.

As a final remark, the studio indicated that this would be their final MSFS general aviation product for a while. This is due to them refocussing their attention on XPL for the foreseeable future, with their next major announcement set to take place soon.

Feature List

  • Ortho cleaned-up (flattened all glitched mesh terrain)
  • PBR buildings and ground textures
  • Custom 4-light PAPI with proper glide angle
  • 2020 airport layout
  • Custom vegetation
  • High scale, detailed models
  • Clutter objects
  • Proper airport data/logic (PAPI light positioning, AI taxi pathing, etc.)
  • Surrounding area modeled (such as yacht club)
  • Free future updates

 

More From:   
Discover More, Share and Give Feedback
Feedback
Yannick Noesen
Yannick has always been an avid aviation enthusiast and he started out simming back in 2002 at the young age of 5 with FS2002. Ever since he has continued pursuing flight simulation as a hobby with the eventual goal of also making aviation his career. While Yannick currently primarily uses X-Plane 11 and Prepar3D, FS2020 and DCS have not skipped his radar.
Be nice, kind and courteous. Share your thoughts, engage in conversation and remember there's a human on the other side of the screen. Keep the chat going, but without the attacks. Read our community guidelines.
Read More in

100% of your tip goes to Yannick Noesen

Your support keeps us motivated to continue providing great flight simulator content.
Tip with PayPal

myFSElite

Hey,
| ID:
Account Settings
Give us feedback on Verticalsim Releases Peter O. Knight Airport for MSFS
Your feedback helps ensure our content remains accurate, relevant and in-keeping with our Community Charter.
Feedback Type *
Tell Us More *
Be descriptive (min 20 characters), but also concise (max 200 characters).
Your Name *
Let us know who we're talking to.
Your Email *
Hangar
Contact
Submit News
Theme