(Updated) Got Friends Updates Astro ONE

Got Friends’ Astro ONE first update is here.

Posted: 23-Apr-2023 @ 17:53z
Updated: 25-Apr-2023 @ 12:12z
(Updated) Got Friends Updates Astro ONE

Got Friends has issued two updates for their recently released Astro ONE. The first update (version 1.0.1) solves an issue with the sound that was quickly reported by users after the release. It also adds in a few handy features to make the plane a little bit easier to fly. Version 1.0.2 adds a slew of bug fixes.

Got Friends released their Astro ONE just a few days ago. The EVTOL vehicle is based on the real life Jetson One. It comes with a fully custom flight model, several customisability features and a race track to test your skills.

Got Friends’ Astro ONE is available for $9.99 USD.

Changelog v1.0.1

  • SoundAi Bug is Fixed for an Enjoyable Multiplayer Experience
  • Added Pitch Trim (Hotkey Only | Use Elevator Trim Axis)
  • Smart Landing Assist (Less Twitchy While Landing)
  • Critical Battery Now Halves max RPM to 4,000 (Encourages Landing)

Changelog v1.0.2

  • Now Starts on Apron with Arms Extended / Power On (Asobo Workaround)
  • Updated Aicraft Information including Speed, Service Ceiling and Range
  • Updated Flight Manual with new Hotkey Recommendations for Xbox and PC
  • Individually tuned trim authority for normal, sport and tracking modes
  • Improved trim indicator
  • Trim resets when Hover mode is selected
  • Fixed compass rotation bug
  • Improved auto-level fly-by-wire algorithm (stick pressure release)
  • Improved forward-pitch fly-by-wire algorithm for Sport mode
  • Terrain Tracking max altitude increased from 55 to 100ft
  • Critical Battery max RPM increased from 4,000 to 5,000
  • New Batteries providing 50% more capacity for the same weight (30 min at max rpm, 45 min for cruise)
  • Battery low level (yellow) changed from 30 to 20%
  • Battery critical level (red) changed from 15 to 10%
  • Battery percentages added
  • Vibrations much reduced at cruise RPM and higher
  • Vibrations added during the 4 second boost
  • Vibrations in VR at 70% of normal
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