Update 10:20z 22Apr2019
MK-Studios has sadly announced that their intentions of giving away the update for free via simMarket is no longer an option. As confirmed on their Facebook wall moments ago, simMarket has added a 5 Euro fee for those looking to upgrade. This is to cover the server costs. MK-Studios assured customers that it was not ever intended to be a paid upgrade and that the situation is unavoidable. The team are working on a solution to this.
If you ordered the product originally from the MK-Studios store, your upgrade will remain free.
== Original Article 21 April 2019 @ 20:50z ==
As we previously informed you, MK-Studios have been hard at work on a free update for existing users of their version Tenerife South. We can now report that the product has been released for the community.
There have been a significant number of changes made in this new version. One of the biggest changes is the introduction of brand new satellite imagery for the whole island. The new version features 25cm/ pixel resolution at the airport area, with 50cm/ pixel for everything else. This means that the island can be explored in much great detail than before. In addition, PBR texturing will be included for all taxiways and runways and also the 3D volumetric grass. Other changes include the new terminal construction, improved dynamic lighting, 3D people and denser autogen and custom objects near the airport for improved immersion. The full feature list can be found below.
This update is completely free to existing users. If you owned the product previously, you can download it either one of two ways.
If you bought the product via simMarket, you will have to log into your simMarket account where you previously purchased MK-Studios Tenerife South. You can then add the new version to your basket and at the check-out, a 100% discount will be applied.
Those that purchased directly from MK-Studios’ store, you can head to their redownload page, insert your original key and the new version will be available to download.
If you have yet to buy the product, you will be able to buy it either through the MK-Studios store (link coming soon) or via simMarket. It will cost you €20 (plus any applicable tax). This is actually cheaper than the original version.
Now that Tenerife South V2 is released, Tenerife North will be next. Still no further news on either Dublin or Keflavik at this time.
Change log from version 1 to version 2
- New ground polygons with up to date layout and stands
- PBR ground and wet effects
- New runway lights
- Added runway exit lights
- Added new terminal construction
- Updated terminal to support PBR glass
- Updated terminal textures
- Added construction area near runway 07
- New 3D people added in the terminal and on the apron
- Updated airport vehicle parking with baggage belt under the main terminal
- New dynamic lights with improved range and performance
- New 3D grass
- New sattelite imaginary with 25 cm / pixel resolution in the airport area, and 50 cm/ pixel for
- the whole island
- Small mesh adjustments
- New and more dense autogen in the airport area and some island parts
- Added new fans and lighthouse
- Added red nav to lamps and objects
- Slight adjustments to Playa de Las Teresitas
- P3D V4.5+ compatible
Feature List of Tenerife V2
- Fully detailed rendition of Tenerife South airport and island with up to date state,
- Updated ground layout and stands according to real world changes,
- 25cm/pixel sattelite resolotion for the airport area (!),
- 45cm/pixel sattelite resolution for the whole island (!),
- 5 m/pixel mesh resolution for the whole island (!),
- Accurate and detailed airport infrastructure based on real sizes and dimensions,
- Detailed AFCAD adjusted for AI addons with custom approaches and navaids,
- Many monuments and custom objects around the island,
- PBR implementation for taxiways and runways,
- PBR implementation of terminal glass,
- Thousands of custom placed autogen buildings all around the island,
- Very realistic night lighting with directional taxiway centerline lights, runway speedway exit lights, approach lights including correct brightness and visibility conditions (day, night, weather,),
- Optimized Dynamic Lightning,
- Realistic shadow rendition on all 3D objects and on the ground,
- Compatible to all major traffic add-ons,
- SODE jetways and windsocks supported,
- Advanced, fully working VGDS docking system for GSX users!
- Vector data addons comaptibility,
- Optimized to take advantages of new P3D V4 features.