UK2000 Scenery announced that Inverness would the first of many new airports being developed by the team. Following on from that, UK2000 Scenery decided to share a Facebook post which went further into detail about their new workflow and development tool kit.
The goal of the new HD scenery system was aimed at increasing texture resolution and model details to take advantage of new graphics cards and also the advancements in flight simulation rendering engines. The new updates will primarily be aimed at both Prepar3D and X-Plane, but due to FSX products still performing well for UK2000 Scenery, they will also create products for the legacy system too (for now). These textures will be 2K, but can be downgraded using the CFG tweaks if you’re an FSX user and experiencing OOMs.
The various previews images below showcase PBR material on the ground textures, bump mapping / reflective material on various objects as well as ground imagery has now switched to an all-terrain photosystem for FSX and P3D. This now means that users using FTX products can have seasonal textures match the ground for UK2000 Scenery airports.
It was then finally confirmed that once Inverness has been released with these new methods, Bristol, Luton and Glasgow will follow up.