TorqueSim Announces BN-2 Islander for X-Plane

Aircraft developer TourqueSim has announced via a blog post, that their latest project is to be the Britten Norman BN-2 Islander for X-Plane. The Britten Norman Islander is a twin-engined, high-wing, light transport aircraft built…

TorqueSim Announces BN-2 Islander for X-Plane

Aircraft developer TourqueSim has announced via a blog post, that their latest project is to be the Britten Norman BN-2 Islander for X-Plane.

The Britten Norman Islander is a twin-engined, high-wing, light transport aircraft built in the United Kingdom since 1965. The Islander has a large planform wing surface area which enables a much lower takeoff, landing and low-speed performance enabling the aircraft to operate from very small airfields around the world.

The BN-2 Islander can carry up to 9 passengers or 1.3 tonnes of cargo over a distance of 875 miles. The aircraft is operated in all areas of the world including island hopping in the Caribbean, bush flying throughout Africa and the worlds shortest scheduled flight of 1.7 miles from Westray to Papa Westray in northern Scotland.

The development of the BN-2 for X-Plane was started independently of TorqueSim. ‘Random’93’ had started modelling the aircraft but since joining up with the team at TorqueSim, the aircraft has moved at rapid speed, enhancing the 3D modelling, custom systems and texturing.

TorqueSim incorporated additional information regarding the release which will include PBR texturing alongside a highly detailed model, full custom systems and working circuit breakers as well as FMOD sounds accompanying the 0-540s engines. 

There has been no comment regarding pricing or release date but if the screenshots included in the post are anything to go by, the aircraft seems to be in a fairly developed state.

Be sure to keep an eye on the TorqueSim blog and their Facebook page for further updates around the BN-2. The team invites you to ask any questions and join in the discussion over on the TorqueSim discord.

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Jordan Williams
Jordan works for an independent music venue business operating in the US and London. Discovering flight simulation with FS98, he followed the natural progression up until P3D, where he switched platforms to X-Plane 11 flying everything from fast jets, helicopters to airliners.
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