TOGA Projects Announces ENVSHADE for Prepar3D V3 and V4

TOGA Projects, the team behind the fantastic ENVTEX has confirmed details of their upcoming product ENVSHADE. The new product makes this whole shader business within Prepar3D as easy as possible by providing a complete solution…

TOGA Projects Announces ENVSHADE for Prepar3D V3 and V4

TOGA Projects, the team behind the fantastic ENVTEX has confirmed details of their upcoming product ENVSHADE. The new product makes this whole shader business within Prepar3D as easy as possible by providing a complete solution to shader usage. If you’re not aware, changing shaders within Prepar3D can make the sim look amazing. There’s already the great PTA Tool which will enable you to make a huge amount of changes and adds flexibility, but ENVSHADE will make this process easy for those unsure how to edit.

Coming soon, you’ll be able to buy for just €5.00, but if you already own ENVTEX, then you’ll get further discount off of that.

ENVSHADE supports both P3D V3 and V4 and will come with an easy to user interface to give you access to all of your TOGA products. The clouds, sky and atmosphere will vary depending on the weather, time of day and moonlight giving you a realistic looking simulator.

You can see the full feature list below, and we’ll let you know as soon as it’s out.

  • 2 supported simulators

    • Prepar3D v4​
    • Prepar3D v3
  • Friendly user interface

    • Full integration in the new common user interface for a quick access to all your TOGA products​

  • Atmosphere

    • Atmosphere scattering​

    • Low horizon haze effect

  • Sky

    • Saturation depends on altitude and weather

  • Clouds

    • Shadows effectiveness adjusted

    • Brightness variating with weather, time of day, sun and moonlight

    • Saturation variates with weather and power of sunlight

    • Directionnal sun lighting corrected in P3Dv4

  • Water

    • Saturation depends on weather

    • Reflection variates with altitude

    • Waves size depends on altitude and weather (for non ultra water settings)

  • Terrain & autogen

    • Shadows effectiveness adjusted

    • Saturation depends on weather

    • Brightness variating with sun and moonlight adjusted

  • Lights

    • Adjusted night lights brightness

    • Smooth day/night transition

    • Brightness and visibility variate with altitude

  • Aircraft

    • Internal brightness variating with sun and moonlight adjusted​

    • External brightness variating with sun and moonlight adjusted​

  • HDR enhancements

    • Eye’s adaptation to brightness adjusted​

    • Adaptative Bloom, effectiveness variates with time of day

    • Realistic night brightness with soft day/night transitions

    • Adjusted contrast​

    • Adaptative contrast

  • Several presets available

    • Performance preset for a smooth experience without any impact on fps

    • High quality preset for outstanding screenshots but with a cost on performances

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Calum Martin
Calum has been an avid fan of Flight Sim since the release of FS2000 and has developed his love for aviation ever since.
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