ST Simulations Previews Maastricht-Aachen Airport

ST Simulations’ Maastricht-Aachen Airport is nearing release for Microsoft Flight Simulator.

ST Simulations Previews Maastricht-Aachen Airport

ST Simulations has previewed more of their upcoming Maastricht-Aachen Airport (EHBK) for Microsoft Flight Simulator.

Originally aiming for a 2023 release, ST Simulations has been working full-time on the project since February using reference photos taken by Roy van Kan. Maastricht-Aachen Airport will be published in collaboration with Aerosoft GmbH.

Maastricht Aachen Airport is a regional airport located in Beek, Netherlands. It is located 5.6 miles northeast of Maastricht and around 17 miles northwest of Aachen, Germany. The airport is a hub for several low-cost carriers and charter airlines such as Corendon Dutch Airlines, Pegasus Airlines and Ryanair, offering flights to various European destinations, particularly holiday destinations in Southern Europe and the Mediterranean.

Maastricht-Aachen is also a significant cargo hub, handling a substantial amount of air freight with airlines such as Cargolux, DHL, Emirates SkyCargo, Qatar Airways Cargo and Turkish Cargo operating regular cargo flights in and out of the airport.

ST Simulations has said their scenery will feature an accurate rendition of the airport as of 2024, terminal and surrounding buildings modelled, custom ground texturing, PBR high-quality texturing, custom statics, custom lighting, realistic runway profiles and more.

No release date has been confirmed as of yet from ST Simulations other than a Summer 2024 release, but stay tuned to FSElite for further updates.

Features

  • Maastricht-Aachen Airport Terminal 3D Model with Interior
  • EuroControl Maastricht Upper Area Control Centre (MUAC)
  • Cargo Terminal East Hangar and Apron
  • Many Airport Buildings
  • Custom Static Aircrafts (Dash 8 – Q400, Embraer 195)
  • Custom Hangars, Airport Buildings and Offices
  • Custom Lighting Models
  • Custom Static Ground Vehicles
  • Custom Taxiway Signs
  • Accurate runway and apron (2024)
  • Realistic and Highly Detailed Representation of the Airport
  • A lot of custom objects, models and details for the environment
  • Highly Detailed Textures, Physically Based Rendering (PBR), Reflective and Realistic Textures
  • Realistic Runway and Taxiway Marking
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Matt discovered his passion for aviation and flight simulation over 20 years ago with FS98, continuing all the way to Microsoft Flight Simulator. In addition to his role at FSElite, Matt is a freelance designer, digital marketer and social media manager.

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