REX Simulation’s Final Update on V4 Compatibility

REX Simulations have updated us regarding the progress of their products coming to P3D V4. With a long list explaining exactly what needs doing to each product in order to bring it up to scratch.…

REX Simulations have updated us regarding the progress of their products coming to P3D V4. With a long list explaining exactly what needs doing to each product in order to bring it up to scratch. With the first products coming in early July.

To view the full post you can find it here. We have left a brief version below.

REX Worldwide Airports HD 

  • New files need to be added for terminal objects in order to get the best use of lighting.
  • Considerable number of file paths need to be adjusted for P3D V4.
  • Vehichle models still need to be tested.
  • Backup and restore needs to be added

Release Expected: July/August 2017

REX 4 Texture Direct 

  • File paths need to be adjusted for P3D V4.
  • Backup and restore needs to be added.

Release Expected: Early July 2017

REX 4 Texture Direct with Soft Clouds

  • Same as for REX 4 Texture Direct

Release Expected: Early July 2017

REX Soft Clouds 

  • Same as for REX 4 Texture Direct

Release Expected: Early July 2017

WX Advantage Radar 

  • New connections for P3D V4 implemented into radar.
  • Gauge Management Tools need to be fully working.
  • Installer need to be adjusted.

Release Expected: Mid July 2017

REX 4 Weather Architect

  • Needs to be made compatible with 64bit simconnect.
  • Needs to have support of file/texture transfers for P3D V4.

Release Expected: TBD

REX Essentials + Overdrive

  • Needs to be made compatible with 64bit simconnect.
  • Some textures need updating to support higher resolution and P3D V4 lighting.
  • Water/wave animations need to be adjusted.
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Calum Martin
Calum has been an avid fan of Flight Sim since the release of FS2000 and has developed his love for aviation ever since.
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