ProSim737 Receives Update V2.08

The team over at ProSim-AR have just released an update to their ProSim737 bringing it to V2.08. All update information can be found here. For those who don’t know, the ProSim737 is an addon that…

ProSim737 Receives Update V2.08

The team over at ProSim-AR have just released an update to their ProSim737 bringing it to V2.08. All update information can be found here.

For those who don’t know, the ProSim737 is an addon that brings an accurate representation of the 737 and its systems into FSX and P3D. This includes a realistic flight model, display images, and a no effort hardware connection.

Changelog

General:

  • Fixed VI/CI legs when preceding IF legs
  • Fixed route display when VI leg has no turn direction data
  • Fixed aircraft repositioning at coordinates 0,0 when prosim starts first
  • Added gates to generic driver initial state
  • Fixed FDS driver null exception
  • Bird strike added (generic, no systems affected)
  • Added support for FDS Pro-MX EFIS
  • Fixed FSUIPC not connecting when some audio switches are ON
  • Added FSUIPC exception log(verbose mode)
  • Added power source to brake pressure gauge
  • Fixed oxygen pressure gauge power source
  • Fixed fuel temperature gauge power source
  • Fixed cabin temperature gauge power source
  • Updated FSUIPC client DLL to V3.1.5
  • Reworked Call system
  • Added CALL indicator
  • Added external power receptacle pilot call switch
  • Added flight attendant panel pilot call switch
  • Added SVC and FLT call indicators to ASPs– Added Comms->External Panels to IOS
  • [SW-71] Added SVC, FLT and Mode mappings to Simworld ASP
  • Added landing gear transfer valve as element
  • Added Landing Gear as domain
  • Reworked Landing Gear system
  • [PSDB-362] Fixed pax signs playing when changing AC source
  • Fixed COM test not working correctly
  • Added encoder acceleration options to SIOC Direct driver
  • Added encoder acceleration options to SISMO native driver
  • Added battery bus gate
  • Updater now uses .NET 4.5 (instead of .NET 3.5)

Displays:

  • Added Direct2D display rendering option
  • Improved weather radar performance hit
  • Added option to force usage of Direct2D software rasterizer
  • Fixed Display window movement
  • Display Load value now calculates total Display performance (was counting only ND previously)
  • Optimized Weather Radar for Direct2D mode
  • Optimized bitmap based controls for Direct2D
  • Added option to render bitmaps in higher quality
  • Various performance optimizations for Direct2D mode
  • Fixed dial RA not working correctly with D2D
  • Fixed Standby Attitude control
  • Fixed Standby RMI control
  • Fixed Standby RDMI
  • Fixed radio altimeter flickering
  • Added workaround for Win7 with Desktop Composition disabled
  • Fixed crash on shutdown on Win7
  • Added Win7 Platform Update check with notice in Config window
  • Added current rendering mode info to titlebar load output
  • Fixed terrain radar hang in “detailed terrain” mode
  • Fixed terrain radar hang
  • Added recovery logic that can help in case of GPU problems
  • Fixed weather radar memory leak in GDI+
  • Fixed artifacts in Direct2D
  • Fixed memory leaks
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Calum Martin
Calum has been an avid fan of Flight Sim since the release of FS2000 and has developed his love for aviation ever since.
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