Orbx Announces Torp Airport for Microsoft Flight Simulator

One of the major Norwegian airports is coming to Microsoft Flight Simulator courtesy of Orbx’s Finn Hansen. Finn, who is known for his talented work on various airports in the region, is joined by Jakub Łukaszewski…

Posted: 11-Jan-2021 @ 11:48z
Orbx Announces Torp Airport for Microsoft Flight Simulator

One of the major Norwegian airports is coming to Microsoft Flight Simulator courtesy of Orbx’s Finn Hansen. Finn, who is known for his talented work on various airports in the region, is joined by Jakub Łukaszewski to help create the popular airport. Torp Airport (ENTO) is often visited by low-cost carriers such as Wizz Air and Ryanair, but also by charter carriers linking to cities such as Oslo, Amsterdam and many others. In addition, the airport features the European Helicopter Center which is used to help train and educate future pilots for the type.

The airport is being developed specifically for Microsoft Flight Simulator using native 4K textures, PBR material and includes detailed modelling of the interior of the terminal building. The development duo has also created bespoke ground service equipment, custom cars and general aviation static aircraft to bring a feeling of life to the airport. As Torp airport is surrounded by unique terrain, the team have embraced this and included custom mountainside modelling and ensures it blends in with the nearby area of default scenery.

Whilst the airport has been specifically made for Microsoft Flight Simulator initially, it will also be soon coming to Prepar3D.

Release details were not shared at this time, but we’ll keep a close eye on it and inform you of any updates. You can see additional screenshots on the Orbx forums.

Features

  • ltra-detailed depiction of Sandefjord Torp Airport, Norway
  • Made from the ground up for MSFS using PBR and 4K textures
  • Interior modelling and passengers
  • Custom PR included
  • Unique GSE vehicles, as well as GA statics
  • Custom cars on carparks
  • Unique terraforming and mountainside modelling
  • Carefully optimized for high performance using the latest techniques
  • Initially for MSFS – P3D coming soon!
  • The latest major project from Norwegian developer Finn Hansen (Notodden/Hammerfest/Ålesund) & Jakub Łukaszewski
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Calum Martin
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