MK-Studios has announced version 2 of their Keflavik Airport (BIKF) scenery. The original version of MK-Studios Keflavik scenery was developed for Prepar3D v4 and was ported over to MSFS. Version 2 of the airport has been developed for MSFS natively and sees a large graphical update for the scenery.
Keflavík International Airport serves the capital city of Iceland, Reykjavík, as well as the entire capital region. It’s a hub for Icelandic airlines Icelandair and Play, and is visited by a large variety of airlines with seasonal and year-round destinations in both Europe and Northern America.
MK-Studios Keflavik V2 features a detailed rendition of the airport and terminal buildings. The terminal features terminal interior, while on the apron vehicles and other GSE add to the immersion. The scenery extends its borders beyond the airport itself, with the inclusion of several points of interest, as well as a rendition of Reykjavík Airport (BIRK). This latter airport is located centrally in Reykjavík itself, and only offers domestic flights.
MK-Studios is planning on releasing Keflavik Airport V2 during the upcoming FlightSimExpo in Las Vegas. The developer did not share a price for the airport.
Features
- Fully detailed rendition of Keflavik Airport (BIKF)
- Handcrafted Reykjavik Airport (BIRK)
- Various Points of Interest (POIs)
- Up-to-date ground layout and stands
- Custom jetways
- Custom vehicle models
- Runway profile and elevation data
- High-quality terminal interior model
- Custom runway and taxiway lights
- Custom taxiway labels
- AI compatible