Microsoft has taken to its blog to update the community with the latest news regarding Microsoft Flight Simulator. Following on from an extensive update at the end of 2020, the team has been collecting feedback and working through improving some of the issues identified in an upcoming update. Furthermore, the teams are working on planning what the goals for 2021 will be and prioritising workload based on that.
Whilst the update this week was lighter in content than usual, a new bug tracker and feature wishlist roadmap was published. Many of the dates and timeframes remain unchanged, but Microsoft did comment that the Spikes on Terrain issue will have a solution in the coming days. Otherwise, we’re waiting on solid dates for feature requests such as updated taxiway signage, improved pushback system and seasons. Whilst seasons are on their way, the last update did at least bring dynamic snow to the simulator.
In addition to the improvements to the features, Microsoft said that the developer mode would be updated in the next update. Various bug fixes have been made and the first wizard setup for airports is being reviewed which will make the creation of new airports via the Project Editor much easier. DevMode and WebAssembly continue to be a focus throughout 2021 to enable developers to create even better products for the simulator.
As mentioned, the update is a little lighter than usual, but we’re likely to see additional information for World Update III: United Kingdom / Ireland in the coming weeks ahead of the late-January release. Stay tuned to FSElite to learn more as we get it.