Microsoft and Working Title Simulations Announces Partnership

It has been confirmed that the developers behind the CJ4 and G3000 mods for Microsoft Flight Simulator, Working Title Simulations, has officially partnered with Microsoft to support development within the simulator. The news was confirmed…

Microsoft and Working Title Simulations Announces Partnership

It has been confirmed that the developers behind the CJ4 and G3000 mods for Microsoft Flight Simulator, Working Title Simulations, has officially partnered with Microsoft to support development within the simulator. The news was confirmed on the Twitch stream hosted by Microsoft and Asobo Studio last night and was then accompanied by a press release from Working Title Simulations.

The new partnership means that members of the core development team of Working Title Simulations will transition from volunteer developers to now working full time with both Microsoft and Asobo Studios on the simulator. By partnering, Working Title Simulations hopes to drive development forward faster than ever and continue building on the progress they’ve already made.

Working Title Simulations said that “we do not have answers to every question about the future of Working Title, the platform and the team quite yet. However, we are deeply thankful for all of your excitement and enthusiasm that has helped us get to this point, and our goal is to keep this great community connected and moving forward together.”

Whilst the teams work out the exact details and future plans, the team are unable to disclose any roadmaps details at this time. However, they endeavour to remain fully transparent wit the community and keep people updated through official development updates and future Q&A sessions.

For current mods, such as the CJ4 and the G3000, things will remain as they were before this announcement. As mentioned in a FAQ sheet, “WT mods will continue to be available for download from Github.” That said, it was confirmed they are looking to work with Microsoft and Asobo to bring the features of the mod into the base sim. The full FAQ can be read here and answers some of your initial burning questions. 

This is a significant step for the flight simulation community as it’s the first time we’ve seen Microsoft bring in an external team that started out as a freeware modification developer for the platform. Their modifications are amongst the most popular in the community and this partnership will hopefully mean great things for the sim in the future. We’re excited to see how this partnership develops in the coming weeks and months.

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Calum Martin
Calum has been an avid fan of Flight Sim since the release of FS2000 and has developed his love for aviation ever since.
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